Quote Originally Posted by TatoRazzino View Post
I never had problems with the lower potency. Other people are. I love the job and I believe in its strength when played well. If 20/30 less potency in some spells give you guys such a hard time, by all means, stop playing the job and go to the "easier" ones, since they don't have any restrictive mechanics and no weaknesses. Leave AST for those who can, and want, to do it.
Again, potency is not AST's problem. Their biggest problem is that they bring very little to the table that other healer Jobs can't do better by design. This supposed skill ceiling at which the Job becomes on par with its peers doesn't exist; merely being adequate to clear content doesn't cut it when the other two Jobs are stronger and overall push better raid numbers given equivalent skill and group comp.

Now that I've issued constructive criticism, let me take a shot of kool-aid: the artwork and style of AST is one of the reasons I want to see the Job become competitive, because it's gorgeous in play and feels "fun" to me. The attention to detail like the dissolving motes of shadow following Gravity and Combust is amazing.