WoW's done it. EQ2's done it.While as a crafter I think the idea of making gear out of drops from raids would be amazing, I can see why SE doesn't do it because groups with crafters would basically be earning extra gear over other groups that don't have crafters throwing out their trickle progression strategy on loot lockouts they currently have :\, Its a sad it is something we will probably never see because of this fact.
Guilds hoard the materials for themselves, and trickle the remnants onto the auction/market board for absurd, asinine prices, be them components or finished goods.
I'm a fan of removing overmelding.I'd debate that the i180 gear is even mid-range, really. Given the relative ease of gearing up through Law/Hunts combined with weekly runs of i190 Alexander, the i180 gear isn't particularly useful even for that, at least with how restricted the supply of them will be thanks to the weekly gating and the high scarcity for the materials. When you also consider the need for materia melds for the gear to really make it worthwhile, it's value comes into question even further.
Personally, I think they would have done better to make the gear i190 but limit materia melds on them in some way, either by removing a secondary stat (as they had done with the crafted jewelry) or not allowing melds on them at all.
That's what broke it in the first place.


Removing the melds would make the gear absolutely useless. The draw to the gear as someone who raids is the ability to customize the secondaries to my liking. If you remove that I have literally no use for it. Tanks would have no use for jewelry and craters would be out of business aside from glamors.
Remove the melds and allow crafted gear to be upgrade via twines/coats the same way that tome gear is upgraded. Melding is a stupid system that is enhanced in the level of stupidity by making it entirely RNG. Even from what you are saying crafted gear is only useful for DoH/DoL, tanking accessories, and hardcore progression raiders for the first 2 weeks tops, which is already a narrow portion.Removing the melds would make the gear absolutely useless. The draw to the gear as someone who raids is the ability to customize the secondaries to my liking. If you remove that I have literally no use for it. Tanks would have no use for jewelry and craters would be out of business aside from glamors.


I like the melding. I'd prefer it if there was some means of removing a materia safely, but I understand why there isn't (they're supposed to be one-shot items).
There's so much more they could add to the materia/melding system if they simply expounded upon the available materia types, and their means of acquisition.



Get rid of the primary/secondary Stat materia, and make the elemental stats matter. Include materia with different effects. Could be fun.



It could also be fun of materia actually could be used to improve upon a gear's ilvl, or a method of improving the gear further for all our efforts(even if it has to be bound or unsellable...) but that, even with all the rng, luck, and bs we have to go through, is apparently is too much to ask.
Last edited by Kallera; 08-01-2015 at 02:23 PM.
I'd be on board with materia melding being expanded to more than a gil sink.I like the melding. I'd prefer it if there was some means of removing a materia safely, but I understand why there isn't (they're supposed to be one-shot items).
There's so much more they could add to the materia/melding system if they simply expounded upon the available materia types, and their means of acquisition.
Yep, you got that right.
The gear is absolute garbage. It is so far away from useful NO ONE would ever consider it okay, ever.
Useless, and as such they have made crafting useless.
With how useless the master recipes books are atm, we are pretty much already oob!Removing the melds would make the gear absolutely useless. The draw to the gear as someone who raids is the ability to customize the secondaries to my liking. If you remove that I have literally no use for it. Tanks would have no use for jewelry and craters would be out of business aside from glamors.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



