As a former Hardcore player (or so I believe myself, playing for 30-40 hours per week since launch) and now down to a low-Casual (playing 2 hours Max per week), I can see how boring it has become, forcing you to do lame side quests just to give you extra XP and then, unlocking Aether Currents so that you will end up flying.. that is if you can climb over the unreachable rocks, forces you to go all the way around to find the only route..

I used to love exploration, now I just want to get it done with, so that I can enjoy the Main Story.

With limited time, I cannot even dig unto Crafting, heck if I have 2 Job lvl 60 by the end of the year, I might be shocked.

They had Casuals in mind for this game; I highly doubt it.

This is the only game I play, I love it, but now.. I begin to slowly fade in too..

Hopefully they'll read those and then devise something new, I don't want to give them too many ideas so they will say it came from them, but we can see lots of frustrations into lots of the population.

Luckily there are somes that are happy, to balance things a bit ^^

Stop using FATEs, Change the Side quests, make it a big Main Story and give more XP, more Challenging fights inside it, I don't care if there is no voice anymore, just.. give more action and enjoyment, from Crafting Legendary equipment that can surpasses Raids for those that cannot enjoy them, that was just one example.

Fell free to add more of what you think could make a better Heavensward, so that we will all stick with SE for years to come!

Long live the King! (SE )