Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast
Results 51 to 60 of 74
  1. #51
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    My opener must absolutely suck, because I don't even get an enmity meter under my name for the first ten seconds with both Quelling and Smoke active.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  2. #52
    Player
    melisande's Avatar
    Join Date
    May 2012
    Posts
    185
    Character
    Meli San
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Sapphic View Post
    Melee place resin like in first phase, we all stack on one side of the boss for first resin so melee can still smack Oppressor and keeping resin out of the way.



    Even without hitting adds to pad Faust is a training dummy as BLMs can dont have to move out of pinnochio and BRDS can WM from a static point for 100% of the fight. (Yes I call it Pinocchio :P )

    No, you can't. Ever heard of Quelling strikes and Elusive jump? 1 Person doing 100 DPS less than they should be to beat the enrage is not going to show either. Also the enmity bar shows the enmity at that time, it fluctuates up and down between spike and constant damage. It won't show the average over the fight which is what parsers do. It won't show you if someone has any misses on the boss which can cut down on average DPS, especially for combo classes like MNK and DRG.

    If you clear content when it has echo and over gearing it, it is less important for parsers as you get carried by echo. Especially with FCoB. But when it's bleeding edge and you are the minimum ilvl then every point of DPS counts to get the clear.
    My point wasn't that the hate meter is your "parser' like you are trying to make it sound. My point is, if you are failing DPS checks in the game, no parser is going to make it easier or help you clear it. The simple fact you are failing the DPS check in itself is your gauge of whether or not your groups DPS is up to snuff. If you fail a DPS check once, maybe 2 more times, you know the group isn't capable and its time to reform. This attitude that a parser is "necessary" is actually kind of hilarious to me. So obvious you all came from WoW.
    (1)

  3. #53
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by melisande View Post
    My point wasn't that the hate meter is your "parser' like you are trying to make it sound. My point is, if you are failing DPS checks in the game, no parser is going to make it easier or help you clear it. The simple fact you are failing the DPS check in itself is your gauge of whether or not your groups DPS is up to snuff. If you fail a DPS check once, maybe 2 more times, you know the group isn't capable and its time to reform. This attitude that a parser is "necessary" is actually kind of hilarious to me. So obvious you all came from WoW.
    That's cute. Ignorance is bliss, right?
    You fail with a group, so you move on to another, and that's your answer?
    Without ever knowing your performance, who was doing well and who wasn't.

    Maybe you're the one who is doing badly. You wouldn't even know.
    You'd just move from group to group bringing people down, till you find some people awesome enough to carry you through content.

    Or maybe you're amazing, and that's great.
    But you can always be better. And testing different rotation changes and how they affect your dps isn't possible without numbers behind it.

    And that reform idea doesn't fly if you're in a static.
    In that case, you're with a set amount of people and you need to evaluate everyone and see what can be done to bring everyone up to par for the content you're pushing.
    Unless you just give up on everything till you can over-gear it considerably.

    That's your prerogative, but not everyone gives up at the sign of failure.
    Some do whatever they can to get ahead, from World First crazy strats to even the everyday statics that are trying to push the start of Savage now.

    We're all trying to do our best and have fun, parsers don't conflict with that.
    It's just numbers and information to have a baseline on analyzing your own performance as well as other information over the course of the encounter.

    It's not "necessary".
    It's just avoids the situation that people aren't aware of their own performance when in a party.
    It allows people to improve.

    And if you don't know how a parser can help make it easier to clear by using it to improve yourself, that's on you.
    That's expected if you're the type of person that rage-quits after 2 wipes anyway.
    (9)
    Last edited by Allyrion; 07-31-2015 at 11:38 PM.

  4. #54
    Player
    melisande's Avatar
    Join Date
    May 2012
    Posts
    185
    Character
    Meli San
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    /10characters
    (0)

  5. #55
    Player
    melisande's Avatar
    Join Date
    May 2012
    Posts
    185
    Character
    Meli San
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Allyrion View Post
    That's cute. Ignorance is bliss, right?
    You fail with a group, so you move on to another, and that's your answer?
    Without ever knowing your performance, who was doing well and who wasn't.

    Maybe you're the one who is doing badly. You wouldn't even know.
    You'd just move from group to group bringing people down, till you find some people awesome enough to carry you through content.

    Or maybe you're amazing, and that's great.
    But you can always be better. And testing different rotation changes and how they affect your dps isn't possible without numbers behind it.

    And that reform idea doesn't fly if you're in a static.
    In that case, you're with a set amount of people and you need to evaluate everyone and see what can be done to bring everyone up to par for the content you're pushing.
    Unless you just give up on everything till you can over-gear it considerably.

    That's your prerogative, but not everyone gives up at the sign of failure.
    Some does whatever they can to get ahead, from World First crazy strats to even the everyday statics that are trying to push the start of Savage now.

    We're all trying to do our best and have fun, parsers don't conflict with that.
    It's just numbers and information to have a baseline on analyzing your own performance as well as other information over the course of the encounter.

    It's not "necessary".
    It's just avoids the situation that people aren't aware of their own performance when in a party.
    It allows people to improve.

    And if you don't know how a parser can help make it easier to clear by using it to improve yourself, that's on you.
    That's expected if you're the type of person that rage-quits after 2 wipes anyway.

    Again, if you aren't logical enough to be able to notice that your rotation could use some tinkering, and need a third party tool to tell you you are doing an inefficient rotation to "improve" your own performance, I find that logic a bit silly, and irritating at the same time. You can feel if you are rotating correctly, and no parser will help you figure out what exactly you are doing wrong. Learn your jobs rotation, perfectly, have Ilvl appropriate gear on, an understanding of the mechanics, and you will clear. No 3rd party necessary. If the game felt like we needed to measure our numbers they would have included a parser, alas they did not, because it is unnecessary, and one can master their own rotation by *playing the game*.
    (0)
    Last edited by melisande; 07-31-2015 at 11:07 PM.

  6. #56
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by melisande View Post
    snippit
    You seem to be confusing "necessary" with "helpful." I don't think anyone here is saying parsers are an absolute necessity, but when you need to reach X dps, and you aren't, it's helpful for obvious reasons to know why you aren't and by exactly how much.

    Generally people doing A1S know their rotation. If you're tinkering with your rotation in savage, then that's a problem. But there are a lot of little things you can do for specific fights to optimize your dps a bit more.
    (2)
    When in doubt, assume sarcasm

  7. #57
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by melisande View Post
    Again, if you aren't logical enough to be able to notice that your rotation could use some tinkering, and need a third party tool to tell you you are doing an inefficient rotation to "improve" your own performance, I find that logic a bit silly, and irritating at the same time. You can feel if you are rotating correctly, and no parser will help you figure out what exactly you are doing wrong. Learn your jobs rotation, perfectly, have Ilvl appropriate gear on, an understanding of the mechanics, and you will clear. No 3rd party necessary. If the game felt like we needed to measure our numbers they would have included a parser, alas they did not, because it is unnecessary, and one can master their own rotation by *playing the game*.
    more information is better for analytical purposes.
    and they did not include a parser not because it's unnecessary, but to avoid bullying with it.

    numbers won't help with your rotation, true.
    But others can help you when knowing your numbers are sub-optimal for your gear.

    which is better in the long run?
    helping people to improve and get better, or your reform mentality that leaves those who are under performing stranded?

    PS: not everyone knows the perfect rotation simply by *playing the game*
    (7)

  8. #58
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by melisande View Post
    Again, if you aren't logical enough to be able to notice that your rotation could use some tinkering, and need a third party tool to tell you you are doing an inefficient rotation to "improve" your own performance, I find that logic a bit silly, and irritating at the same time. You can feel if you are rotating correctly, and no parser will help you figure out what exactly you are doing wrong. Learn your jobs rotation, perfectly, have Ilvl appropriate gear on, an understanding of the mechanics, and you will clear. No 3rd party necessary. If the game felt like we needed to measure our numbers they would have included a parser, alas they did not, because it is unnecessary, and one can master their own rotation by *playing the game*.
    That's silly, you can't know your numbers without a parser.
    If you 'feel' you are rotating correctly, a parser can tell you if you are or aren't.
    If you think it can't tell you what you're doing wrong, you don't know how to use one.

    If you tinker with your rotation to add slight dps changes, you won't know if you gained or lost dps.
    You'd only see a difference if you either completely messed up or did fine. You can't fine tune without a parser.
    You will never perfect your job without a reference.
    At least not as a dps, without knowing your actual...you know...DPS.
    No matter how 'logical' you are.

    You can get by though. So yes, it's not necessary.
    But many don't realize they're doing poorly because they don't know their dps.
    Or are you saying those people would always be bad when presented with information that they could analyze to become better?
    Some will, while some will be able to use it and improve.

    Parsers don't do anything but compile and present information about the fight.
    If you don't know how to use that to improve your attempts and progress in a fight or as a player, then that's something to learn as well.
    You don't need to, but if you want to better yourself you would be handicapped to stay ignorant of that kind of information.

    3rd party or not. Since honestly, all that information that the parser gives is from the in-game combat log.
    Technically it's not doing anything you couldn't do yourself. But realistically, that information isn't readable unless you take forever compiling it yourself.

    Parsers only compute information we're already given to give a summary we can look back on.

    Quote Originally Posted by melisande View Post
    Again, if you aren't logical enough to be able to notice that your rotation could use some tinkering, and need a third party tool to tell you you are doing an inefficient rotation to "improve" your own performance, I find that logic a bit silly, and irritating at the same time.
    Rotation tinkering that people do at high levels are usually fight specific since people know their base rotation.

    It's not about logic when it comes to such nuances.
    Logic while involving causation, still is stronger with any given information to back it.

    Parsers give information, knowing your dps could improve due to information is derived from a parser is more logical than thinking so because it can be inferred.

    You're talking about is intuition.
    Any high level adjustments to improve dps beyond those that can be inferred from base potencies isn't going to be as logically inferred without the information to back it.
    At that point you're just trusting your feelings, not logic.

    That's fine, but don't confuse the two.
    You may say "hey, I should use all my CDs and oGCDs for the Spine" and that's a logical conclusion, sure.
    But when fights have running phases and you need to analyze how your dps is affected throughout multiple dps portions, you will need more information to squeeze out the most you can.

    Logic is always stronger with more information.
    It doesn't matter how innately you can infer something. Knowledge is knowledge, no matter how you get it.

    And inferring things means there's a margin of error. And in this case, you won't know those error margins since you aren't the sole dps factor (hence the results are skewed with other contributors and RNG).
    (7)
    Last edited by Allyrion; 07-31-2015 at 11:59 PM.

  9. #59
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by melisande View Post
    So obvious you all came from WoW.
    I love that is meant to be an insult or something. What's the better game to come from, XI? Hahaha.
    (4)

  10. #60
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by melisande View Post
    My point wasn't that the hate meter is your "parser' like you are trying to make it sound. My point is, if you are failing DPS checks in the game, no parser is going to make it easier or help you clear it. The simple fact you are failing the DPS check in itself is your gauge of whether or not your groups DPS is up to snuff. If you fail a DPS check once, maybe 2 more times, you know the group isn't capable and its time to reform. This attitude that a parser is "necessary" is actually kind of hilarious to me. So obvious you all came from WoW.
    Then what was your point in mentioning the enmity meter? Cause you kinda go off subject after that.

    As far as parsers not making it easier to meet a DPS check, you're dead wrong. Given the fact that we recently got a whole slew of new skills, it's not unthinkable that some people don't know their ideal rotation yet. Given that we're going into new encounters with new rotations... yeah. You may know that your group's DPS is not up to snuff, but how do you find out who is lagging behind? Is it one person in particular that needs to tweak their rotation or their general strategy, or are all 4 of your DPS scrubs that need to git gud? We've already pointed out that the enmity meter makes a shoddy DPS meter, so that leaves you with actual DPS meters as the tool of choice. You parse the encounter, you share the results with your static. Whoever is lagging behind then knows that they may need to research rotation or tweak gear. Sometimes it's something as simple as where to stand.

    Some of us actually care to fix the problems with our group instead of shucking it off and replacing it wholesale. People actually stick together in long-term groups over multiple raids! Shocking, I know. Judging by your posts, you aren't in a static. A lot of us posting about this are. I know I've been with my static for almost a year now. You don't just toss that aside like yesterday's underwear just because you aren't making a single DPS check. It's a lot more constructive to figure out what the problem is and fix it. That's kinda what raiding is about - solving problems. Even in a PF group, if it's a single weak link, why not either strengthen or replace that single link instead of disbanding and reforming over and over and over? This is why statics clear faster in general.

    In any case, it's not a matter of "necessary". It's a matter of "does it help?"

    Quote Originally Posted by SarcasmMisser View Post
    I love that is meant to be an insult or something. What's the better game to come from, XI? Hahaha.
    I'd take it as a compliment. She obviously doesn't raid anyway.
    (4)

Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast