Give PLDs Swift Cast + Battle Raise -___- lol
Take Shield Swipe off GcD
Give Sword Oath a raw DPS boost even 5% would be something .... DS is a direct DPS boost to DRKs and WARs have no prob DPS
Shorten Clemency Cast
BAM!!
Give PLDs Swift Cast + Battle Raise -___- lol
Take Shield Swipe off GcD
Give Sword Oath a raw DPS boost even 5% would be something .... DS is a direct DPS boost to DRKs and WARs have no prob DPS
Shorten Clemency Cast
BAM!!
While I don't agree with everything in this thread, there are two changes I want to see.
1. Lower the CD of Divine Veil by 30-60 seconds. At 150 seconds, it's almost useless and am lucky to pop it off twice in a fight. At a lower CD it would make the tank look a little better since they could effectively cast their own SS on everyone in the middle of the fight. Take off the requirement to be healed to activate it. I've had times where I wanted to put it on and all of a sudden all the heals stop for 30 seconds. It's weird.
2. Make Clemency an instant cast. The 3 second cast time really discourages me from using it on partners since the healer will usually have a heal going out on them by the time my cast time is over and it feels like a waste of MP. We should be encouraged to use it on others since it has the 50% HP back bonus to it, but with the cast time, I only want to use it on myself since my HP is more important compared to those around me in those 3 seconds. It should be used as a way to heal someone that the healer can't get to in time or as another def item for the tank to use on themselves. It already takes 40-45% of our total MP so we should be able to use it fast to save ourselves or those around us. Put a 15-30 second timer on it so we can't spam heals twice in a row on ourselves/team mates. Why can the WAR use it their heal instantly, but we can't? They even have theirs off the GCD, but we have the CNJ as a cross class. It's so stupid.
Last edited by Abomination713; 08-02-2015 at 07:31 AM.
I agree with the instant cast clemency. Both of a Warrior's heals are instant so it can't be a balance issue.
i can agree to this part... i remember a few times i try to use it and even if im down to like 10-20% hp and for some unkown reason the healer wont heal me...While I don't agree with everything in this thread, there are two changes I want to see.
1. Lower the CD of Divine Veil by 30-60 seconds. At 150 seconds, it's almost useless and am lucky to pop it off twice in a fight. At a lower CD it would make the tank look a little better since they could effectively cast their own SS on everyone in the middle of the fight. Take off the requirement to be healed to activate it. I've had times where I wanted to put it on and all of a sudden all the heals stop for 30 seconds. It's weird.
You're missing the point of Clemency. Clemency is not something the raid should count on in any way, and it's something one should ideally be using only while off-tanking, and that's if you see someone not getting healer attention or is out of range for some reason. It's an ability that falls into "nice to have" category. We're tanks, and as such we shouldn't even be thinking about doing the healer's job for them.2. Make Clemency an instant cast. The 3 second cast time really discourages me from using it on partners since the healer will usually have a heal going out on them by the time my cast time is over and it feels like a waste of MP. We should be encouraged to use it on others since it has the 50% HP back bonus to it, but with the cast time, I only want to use it on myself since my HP is more important compared to those around me in those 3 seconds.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
DPS w/o sword oath: 715
DSP w/ sword oath: 815
What you propose would actually be a NERF for pld. Sword oath is no joke.
No it wouldn't. He didn't propose removing the +50 per AA, so it looks like he's proposing a 5% increase to damage on top of that. Not sure if that would be OP or not tho.
--Erim Nelhah.
Member of The Cimmerian Aurora <TCA>, Gilgamesh
Level 80 DNC Main
Dancer is a physical hybrid melee/range class, not a true ranged class. I love it.
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