You could always try PvP.
Each match (win or lose) gives you 20 and the daily PvP roulette gives you (I think) 35. So that's 55 right there if you just do it once a day.
You could always try PvP.
Each match (win or lose) gives you 20 and the daily PvP roulette gives you (I think) 35. So that's 55 right there if you just do it once a day.
You also get 10 per floor from Alex normal. 30 from Savage. Have PLD and MNK @ 60 and geared, should hit 60 today on WAR. So I switch between tank and DPS for expert to mix it up a bit. Slowly levelling BRD and after SCH to mix dungeons up with them when at 60 too.


How about this.
You can choose to use your daily roulette and do a dungeon.
Or! or!
You could get an item that summons a hunt monster, which could scale to your ilvl or something so that it's always challenging. And it would require a group of 4 people.
Of course it would give you less than one daily roulette because it will be faster, but if you don't have much time it would be an option, or if you just feel like taking on one challenging boss instead of doing an entire dungeon
http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

Please no PvE'ers in PvP. This is definitely one of the reasons why on reset day PvP in-game is just horrible. I mean fair enough if they follow the instructions but just running off and feeding kills and losing points really isn't helpful to those who genuinely play PvP for the fun of it. If you plan to do a few runs of PvP for tomes fine, BUT at least try to follow how its done.. /grumble/
[♪] Find this cute lalafell on twitter @naruku_chan [♪]



I understand wanting to vent about questionable tactics in PvP, but you just made a sweeping generalization about what, any player who participates in PvE? And you're saying in effect "Please, no new blood", which is a great way to kill PvP for good.Please no PvE'ers in PvP. This is definitely one of the reasons why on reset day PvP in-game is just horrible. I mean fair enough if they follow the instructions but just running off and feeding kills and losing points really isn't helpful to those who genuinely play PvP for the fun of it. If you plan to do a few runs of PvP for tomes fine, BUT at least try to follow how its done.. /grumble/
A true paladin... will sheathe his sword.
I'm a PvEer and I just started PvPing when Seal Rock came out. It's not hard to understand the basic concept, especially if one is used to doing the harder PvE content, as dying is bad in those too. I haven't had any issues bringing my other PvE friends and/or static members with me into PvP.
I originally went for the bonus myself after finding doing Neverreap and FC everyday to be really tiresome. If I hadn't, then I wouldn't be a member of the PvP community like I am now. I understand PvP isn't for everyone, but how is anyone supposed to know if they enjoy the content if they don't try it. We were all new when we started playing, but we got better after learning and practicing.![]()
Do Pvp or Treasure Maps. If your in a FC make a static of 8 ppl farm Dragonskin maps 1 per day per person go do them. Esoterics will cap without ever running dungeons





Funny, usually PvP'ers bitch about the long queues and how SE should get more people to PvP.Please no PvE'ers in PvP. This is definitely one of the reasons why on reset day PvP in-game is just horrible. I mean fair enough if they follow the instructions but just running off and feeding kills and losing points really isn't helpful to those who genuinely play PvP for the fun of it. If you plan to do a few runs of PvP for tomes fine, BUT at least try to follow how its done.. /grumble/
You do realize that this means letting inexperienced people play, right?
I would actually like dailies. It would also keep people on more often. Have them give tomes and seals. Or maybe even just a daily challenge log instead of just the weekly.
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