Game has shitty end-game and a lot of us know it.
There, that sums up everything lol.
I spend more time leveling other job's than having 'fun' with NeverFractual Savage all day.
The climb up is more fun than the actual reward.
Game has shitty end-game and a lot of us know it.
There, that sums up everything lol.
I spend more time leveling other job's than having 'fun' with NeverFractual Savage all day.
The climb up is more fun than the actual reward.
The climb is part of the reward.
These are issues I see come up in every MMO I play and unfortunately it is something of a catch 22. On one hand there is a limit to the amount of content you can produce so variety, particularly after an expac is hard to do. FF14 tries to mitigate it by offering other activities like Hunts, Treasure Hunts, Crafting, Gold Saucer activities and so forth. The reality is there will always be a limit. WoW is a really bad example considering it took 14 months or so for the latest expac to come out. If you were willing to wait another 7 months without content for HW to launch we probably would have had a lot more endgame variety.
The other issue with caps is another catch 22. While gating it makes it feel like a chore, having not gating leads to people rushing to max out and in the end burning out in no time. Even those that don't burn out would end up having gotten everything and then be complaining they had nothing to do. Its not like removing a weekly cap changes the speed you earn gear unless your going to grind more than the weekly cap meaning your going to lead to issue that your tied of doing the same stuff over and over again.
This is, in many ways, a case of personal management for players. If there is nothing but getting endgame gear to satisfy you in game, then yes, your probably hitting a wall here. If the game has other stuff you like to do but haven't touched because you've been focused on gear, take a break and try other stuff. We should be getting a preview of 3.1 later this month so there is new stuff on the way. The game is about having fun. Its not really a race (unless your doing chocobo racing in the Gold Saucer in which chase it is a race:P).
When I get burned out on farming, I go black. When you go black, you don't go back.
...Until the fire gets too hot, then you go back.
Three Ilm Knights, One Thousand Malm Road
OP is that dude who started that whole whine thread about 2.0 repeating, didn't you quit the game? Now he is here trying to find moral support for your boredom.
Your boredom is self inflicted if you arbitrarily ignore content. Savage has the best loot and is tons of fun, lots of people are enjoying the new pvp map. It's your loss if you ignore everything that isn't just tome welfare then wonder why the game seems so empty.
I was getting burned out because the inventory system forced me to play in a way I wouldn't normally do. I can't switch to an alt class anymore because my inventory is filled with items I've collected for vanity reasons from 2.0 to 2.55. As a result, I've rerolled a completely new character just to get around the problem. While leveling is sufficiently sped up, inventory problems shouldn't be the reason someone roles new characters.
I find the farming to be bearable if I have friends there with me. If I have to solo it, though, then it becomes such a slog that I find myself gravitating to some of the other games I have on hand. Nothing like being with friends to make the dull times fun.
I was somewhat hoping for a liiiittle bit of innovation when it comes to the grind in Heavensward, so I guess I'm mostly bummed to see mostly the same pattern. The same weekly capped thing that forces you to do pretty much the same pattern every week, and that puts you behind everyone if you're unlucky enough not to cap for one or more of those weeks. I'm not sure what the design is for, except maybe making sure hardcore players don't gear up too fast and clear all the endgame stuff, but it's pretty damn punishing to new players, or players who play a bit more casually.
I was actually pleased to see the Tomes of Law gave a weaker yet decent alternative to people who can't go for the higher tier stuff, until I found out it was also locked behind a daily limit with the centurio seals being obtainable from the daily hunts. All in all, just the same pattern again, just with a different name.
/shrug
You can now buy the upgrade components with Tomestones of Law.I was somewhat hoping for a liiiittle bit of innovation when it comes to the grind in Heavensward, so I guess I'm mostly bummed to see mostly the same pattern. The same weekly capped thing that forces you to do pretty much the same pattern every week, and that puts you behind everyone if you're unlucky enough not to cap for one or more of those weeks. I'm not sure what the design is for, except maybe making sure hardcore players don't gear up too fast and clear all the endgame stuff, but it's pretty damn punishing to new players, or players who play a bit more casually.
I was actually pleased to see the Tomes of Law gave a weaker yet decent alternative to people who can't go for the higher tier stuff, until I found out it was also locked behind a daily limit with the centurio seals being obtainable from the daily hunts. All in all, just the same pattern again, just with a different name.
/shrug
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