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  1. #5
    Player
    Waeksyn's Avatar
    Join Date
    Aug 2013
    Posts
    584
    Character
    Waekswys Styrmwyn
    World
    Leviathan
    Main Class
    Bard Lv 60
    Drop rates for mob hunting are ridiculous. In 2.0, they made adjustments to several key mobs, including adding extra spawn points and drop rate for fleece for example.

    3.0 seems to be designed specifically to create huge UN-FUN, SOUL-DESTROYING, grinds.

    Just now I needed Yak milk to do some collectable turn-ins to level up my CUL. Here are the results:

    Time taken: 37 minutes
    Mobs killed: 78
    Mobs that dropped 1 or more items: 23
    Average kills to get a drop: 3.4
    Yak Milk dropped: 37
    Average items per drop: 1.6
    Average items per kill: 0.47
    Number of HQ drops: 0

    There are 2 problems. The drop rate is way too low (it should be at least average of 1 per kill) and the number of HQ is stupid. This should be ~20%.

    I've found that the ONLY way to get HQ hunt drops is to use retainers. They usually return at least 20% HQ (perhaps higher).

    The way it is now seems to be deliberately designed to create a market for gil sellers who will gladly provide you an option to avoid the grind and get on with, you know, actually doing fun content.
    (2)
    Last edited by Waeksyn; 07-30-2015 at 11:40 PM.