I think it's more likely we'll see people running around in weathered gear into their 20's, then keeping that gear until nearly 40, and maybe buying a final set after that.With how fast you can rank and with how many classes there are. Changing it to restricted rank only is going to hinder people more. Because they'll have to stop, go buy new gear when they hit a new rank, or keep tons of gear on them. Its just... This is a horrible idea.
If this is the way the games moving, I wouldn't be surprised if they drop the "Change your class anywhere" feature next.


Ok a bit off topic but I did something like this in XI. Gear was so expensive then that one day I got a Pyro robe from a chest drop while in a party. I had nothing else to wear, because I couldn't wear much else (that wasn't expensive or R/E and unobtainable alone)I wore this into my 60's as a red mage.
People are going to do this regardless of a system with optimal/restricted gear because it revolves almost exclusively around the economy and ease of gaining new gear.
Optimal Rank system had such potential! To have a "Full set" bonus ontop of the already 'optimal' rank, that would have been something to see! Especially with the Harlequin set, imagine the bonus on that, it could easily outstrip crafted gear while still being suitable to interchange with craftables.
If they restrict this too to class like I suspect they will I'll be severely disappointed with yet another 'easy way out' tactic by team Yoshida. It's lazy, and like others have said before it has very little if at all any benefit in the long run.
Along with what I've said before about switching classes and blinking nude to repair an item, and having to put all your gear on again with either macro or by hand, how stupid is that? I can stand it now because for lancer at least it's only 2 items, hand and body, which are easily replaced. But still, if it were for every single item I'd probably go insane.
Granted. All that's really changing is which direction you go sub-optimal in. As it stands, everyone grabs mid-rank gear for their low classes and lives with the fact that they don't get full stats. After the changes, it'll be people running around in lowbie gear for longer. Functionally, it's not much different.Ok a bit off topic but I did something like this in XI. Gear was so expensive then that one day I got a Pyro robe from a chest drop while in a party. I had nothing else to wear, because I couldn't wear much else (that wasn't expensive or R/E and unobtainable alone)I wore this into my 60's as a red mage.
People are going to do this regardless of a system with optimal/restricted gear because it revolves almost exclusively around the economy and ease of gaining new gear.
Optimal Rank system had such potential! To have a "Full set" bonus ontop of the already 'optimal' rank, that would have been something to see! Especially with the Harlequin set, imagine the bonus on that, it could easily outstrip crafted gear while still being suitable to interchange with craftables.
If they restrict this too to class like I suspect they will I'll be severely disappointed with yet another 'easy way out' tactic by team Yoshida. It's lazy, and like others have said before it has very little if at all any benefit in the long run.
Along with what I've said before about switching classes and blinking nude to repair an item, and having to put all your gear on again with either macro or by hand, how stupid is that? I can stand it now because for lancer at least it's only 2 items, hand and body, which are easily replaced. But still, if it were for every single item I'd probably go insane.
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