Virus is 90s CD.
Edit: 710 is correct, forgive me.



Virus is 90s CD.
Edit: 710 is correct, forgive me.
Last edited by Sleigh; 07-31-2015 at 12:35 AM.
I need help maxing blm damage consistently, and maxing it in general
Saw a single post earlier saying youll only cast fire 1 once per fire 4 rotation in my mind that means
X-f4x3-f1-f4x2-3-blizzard 3 etc for your rotation and diminished rotation forward.
Sound about right? The only way I can manage 3 f4s is with fire starter proc waiting



F4 X 3 > F1 doesn't work, F1 will fizzle out AF3 before it gets off. The proper rotation is F4 X 2 > F1 > F4 X 2. That said, you CAN do F4 X 3 as long as it's into a Firestarter, B3, or Swiftcast anything.I need help maxing blm damage consistently, and maxing it in general
Saw a single post earlier saying youll only cast fire 1 once per fire 4 rotation in my mind that means
X-f4x3-f1-f4x2-3-blizzard 3 etc for your rotation and diminished rotation forward.
Sound about right? The only way I can manage 3 f4s is with fire starter proc waiting
I figured as much.
Thanks.

I'd agree with blm in A1 savage, we spend less time maintaining the multidot and well our single target just dumps on smn single target. I think our fire 4 will make up for fact that we're missing some potency on dots, thunder dot tick potency helped a lot in A1, without bard I'm clearing that fight over 1k dps, with bard it'd be far more + I'm handling my own adds, granted add pick up can screw me if i have to cross the entire world to get to my laser.
Last edited by Xisin; 07-30-2015 at 09:56 AM.
Opps for the Virus. It's been there for a while. Isn't Thunder 1 30 base Potency and Thunder III 70 base potency and DoT is 40 now? Numbers should be fine.
On a side note, the Ninja in my group has a complain that Fire IV blinds him in A3S and he has to turn particle effects off lol.
Last edited by Aikaal; 07-30-2015 at 10:31 AM.



"If used under Thundercloud proc, its total Potency is 710 Potency."
Should be 780.
Edit: It is in fact 710, carry on, carry on, nothing to see here ...![]()
Last edited by Sleigh; 07-31-2015 at 12:41 AM.

just putting this in here: if ewer used on you in its current form, it is still worth 1 extra fire 4. Also since it ticks for EXACTLY 265 mp then you can flare straight into blizz 3 to avoid having to hard cast fire 3 and you'll have a full mp bar on the next aoe wind up. Super nice.
I have not giving this much thought but wasn't the point of Flare costing 100% of mp is because of how much damage it deals as aoe? Do you think this should be changed or just remain as is? Because I think BLM aoe should be slightly buffed. Not asking for much here, maybe a little increase in F2 potency? What do you guys think?
There is no need to buff BLM AOE.I have not giving this much thought but wasn't the point of Flare costing 100% of mp is because of how much damage it deals as aoe? Do you think this should be changed or just remain as is? Because I think BLM aoe should be slightly buffed. Not asking for much here, maybe a little increase in F2 potency? What do you guys think?
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