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  1. #401
    Player
    Blayde's Avatar
    Join Date
    Mar 2012
    Posts
    42
    Character
    Blayde Airlann
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Don't let this become a forgotten issue they can sweep under the rug... keep the thread up top.
    (1)

  2. #402
    Player
    Galadrium's Avatar
    Join Date
    Apr 2014
    Posts
    52
    Character
    Galadrium Wells
    World
    Mateus
    Main Class
    Astrologian Lv 60
    I was hoping for another update yesterday but no luck. You would think we might have seen something more by now.
    (0)

  3. #403
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I would like them to eschew the planned D3D12 client, and go with Vulkan instead. This'll be the fifth renderer that the FFXIV team has written, but they couldn't write one for OS X citing develoent costs. Vulkan is multiplatform, and should be implemented on OS X. Instead of digging themselves deeper in platform specific code, I would implore the team to consider a Vulkan renderer, for the sake of OS X users.
    (0)

  4. #404
    Player
    Sakei's Avatar
    Join Date
    May 2015
    Posts
    158
    Character
    Remiel Stclaire
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    I've tried it some, and was able to play reliably until recently. I keep crashing in HW dungeons.
    (0)

  5. #405
    Player
    Blayde's Avatar
    Join Date
    Mar 2012
    Posts
    42
    Character
    Blayde Airlann
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    anyone running windows 10 in bootcamp? how is it?

    I have the preview build on my laptop, but it makes my fans go at max speed and the laptop is extremely hot while idle. Hotter than under load in OS X.
    (0)

  6. #406
    Player Tatsuo's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    172
    Character
    Tatsuo Kimura
    World
    Cerberus
    Main Class
    Gladiator Lv 60
    Today they suspended my account to remove the Mac license as I asked for a refund.
    I got the refund like 2 weeks ago but got the keep the client until today - now it's gone
    (0)

  7. #407
    Player
    Madsamurai's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    213
    Character
    Miyavi Dunamis
    World
    Tonberry
    Main Class
    Black Mage Lv 60
    Here's hoping SQEX have some sort of reward in the pipeline for those who supported the Mac version all the way through till it's good for sale again. Like how they reward players who continued to support the game from 1.0 all through till 2.0 with a legacy status mount.
    (1)

  8. #408
    Player
    sarahnight's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    70
    Character
    Saba Mercure
    World
    Midgardsormr
    Main Class
    White Mage Lv 80
    Not sure our suffering is the same as the 1.0 people, but a cute pet might be worth the not asking for a refund loyalty to this poor neglected Mac client. And are any of us under any illusions or glamours about the chance that fixing the mac client will be anything on the scale of fixes 1.0 to 2.0 was? They'd have to go full on native Mac client written in Swift with OpenGL and Metal versions. I think if they went that far Yoshi would be have to eat his words about a game not being able to perform up to Windows standards on a Mac. But they won't... probably just slap some ridiculous requirements on the packaging, and cut their losses. Sorry for the negativity... its born of the lack of any real info since that letter Yoshi foisted on us.
    (0)

  9. #409
    Player
    JamieLee's Avatar
    Join Date
    Aug 2013
    Posts
    110
    Character
    Evangline Fox
    World
    Hyperion
    Main Class
    Archer Lv 38
    Quote Originally Posted by Brianmj View Post
    I would like them to eschew the planned D3D12 client, and go with Vulkan instead. This'll be the fifth renderer that the FFXIV team has written, but they couldn't write one for OS X citing develoent costs. Vulkan is multiplatform, and should be implemented on OS X. Instead of digging themselves deeper in platform specific code, I would implore the team to consider a Vulkan renderer, for the sake of OS X users.

    osx is using metal not vulkan while vulkan is just a gaming version of open gl 4.x pretty much all the cruft is gone.. It wouldn't be supported under osx without them supplying the libraries to go with it and the driver would still have to support it as osx went with metal in el capitan while it still has open gl 4.1 + parts in it the underlining api is in fact metal.. Not to mention apple writes there own drivers... So unless you had a ati card and or a nvidia card where they do release osx drivers from time to time your SOL.
    (0)

    http://www.bronyland.com/pony-personality-test/?q=MDYzNXw4MDc4NjE

  10. #410
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Windows 10 is available now and it's awesome.
    (1)

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