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  1. #1
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    The most elegant solution I've seen for just how annoying enochian can be is to give fire iv a synergy buff with fire1 which allows it to be instant cast after casting fire iv. Since fire 1 has a cast time equal to the gcd already this doesn't do much beyond giving us an easier time keeping astral fire on, and a window to pop buffs.

    My own suggestion was to allow fire iv to proc firestarter to the same effect. My suggestion would be a dps gain in certain situations, but nothing too unreasonable. We would still need to maintain enochian but we'd have the utility of instant fire3s for necessary movement. Plus we would have much the feel of how blm used to be.

    As is, with the right understanding, thundercloud+t3 can be incredibly helpful and is an overall dps gain, but to effectively play blm in endgame requires a lot of understanding for how everything functions and a lot of experience with each encounter.
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    Last edited by Ferth; 07-30-2015 at 01:34 AM.

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Ferth View Post
    My own suggestion was to allow fire iv to proc firestarter to the same effect. My suggestion would be a dps gain in certain situations, but nothing too unreasonable. We would still need to maintain enochian but we'd have the utility of instant fire3s for necessary movement. Plus we would have much the feel of how blm used to be.
    .
    The whole reason Fire4 works as it does is to remove the RNG factor, or at least most of it, that gated hitting optimal numbers in Black Mage 2.0. As it stands right now, the only spell you may have trouble fitting into a rotation is Thunder/Thundercloud.

    Outside influences like floor-death-zones have small work arounds, but nothing is new to black mages there.

    Personally? I'd trade the AoE sleep trait for a 30s Swiftcast trait, or even 45s, seeing as Square has been so nice to basically make sleep obsolete outside solo-save-your-ass-play.
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