This is actually a good suggestion as it allows for fast travel with a chance of air pirates attack still possible.Heya!
I bet this is a cool feature and has to be enjoyed, but I'd like to see how the Cutscenes will occupy our time.
Also, like this it will be possible to have air pirates attacks in a random factor, so the Cutscenes will change and when the enemy is defeated we'll see another cutscene, and then we land.
Without Enemies:
Depart Cutscene -> Landing Cutscene
With Enemies:
Depart Cutscene -> Incoming Enemies Cutscene -> No More Enemies Cutscene -> Landing Cutscene
What do you think about it?
See ya!
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