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  1. #1
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,254
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23

    New S ranks are dissapointing.

    After killing all 6 of them there's not much to say... Unmemorable. They all are twitching and die pretty fast.
    Azys Lla is T10 cat boss without reskin or recolor, dies in 30 seconds without really hurting anyone.
    Forelands has a giant blueish griffin, very safe hunt which doesn't hurt. Dies in 20 seconds.
    Hinderlands is a recolored blue headless rider aka the first boss of AK HM. Basically it's Agrippa part 2, at some point it reflects all damage and you'll see a lot of bodies of bad players. But, because there's no any new mechanics, it's pretty disappointing. Can take up to 90 seconds to kill.
    Sea of Clouds has a medium sized bird, I think its T12 boss? Not sure, because it died in 20 seconds.
    Coerthas has the same Behemoth from old Coerthas FATE and LotA, but it can use Meteor 2-3 times before diying which can kill some nearby players. Nothing new really.
    Mists has an unmemorable boss which looks like one of 2 final bosses of Stone Vigil HM. But because it has such low HP as all new S ranks it melts pretty fasts so you'll not even notice his attacks.
    (6)

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Maybe if less people zerged hunt marks to begin with, we'd see the new interesting mechanics they'd bring.
    (9)

  3. #3
    Player
    Wizarus's Avatar
    Join Date
    Nov 2014
    Posts
    209
    Character
    Justin Tymes
    World
    Behemoth
    Main Class
    Thaumaturge Lv 52
    Mor Dhona S rank is by far the best. We need more S ranks that require coordination from the server and walls progress until you have that coordination.
    (1)

  4. #4
    Player
    Asmodaeus's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Asmodaeus Doppeldenk
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Yesterday I had the pleasure to fight the new Kaiser Behemoth and compared to the other ones I saw so far he actually killed a lot of people. Sure, he got killed, but he took a lot of the zerg with him and didn´t die in 10 secs.
    Still, open world fights and theme - parks just don´t work to well. These monsters aren´t made for 50 or more people but since everyone can reach them in 1min after chat spam, there always will be way to many people for challenging fights.
    (1)

  5. #5
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    They should make S rank hunts walking gods that need 50-60 people to down, or something along those lines. Make them one shot tanks easily so that you have to rotate tanks. Make them require actual strategy.
    (2)

  6. #6
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nabian View Post
    They should make S rank hunts walking gods that need 50-60 people to down, or something along those lines. Make them one shot tanks easily so that you have to rotate tanks. Make them require actual strategy.
    Not going to matter when the response to that kind of force is "let's throw more people at it". And I sure as heck don't want the instanced zones to return just because the entire server is trying to kill one thing and Square's old servers having a heart attack.

    And it's going to get worse when more powerful gear is introduced down the line. Hunts never change.
    (2)

  7. #7
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    All marks are dissapointing, the whole hunt system is a fiasco compared to how epic it was on FFXII.

    Zergfest
    No forced-controlled spawn.
    No party requirements but to keep up with the zerg.
    Zergfest.
    No challenge.
    Zergfest.
    No weather condition requirements.
    Zergfest.
    No enemy killing requirements.
    Zergfest.

    Did i say is just a mindnumbing zergfest? is literally FATEs without the FATE music and map icon.
    (2)

  8. #8
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,254
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    Quote Originally Posted by MilesSaintboroguh View Post
    Maybe if less people zerged hunt marks to begin with, we'd see the new interesting mechanics they'd bring.
    It's hard to not zerg when for 1 month The Hunt was the only way to upgrade law gear.
    (1)

  9. #9
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    10X the HP and tank busters would be awesome.
    (0)

  10. #10
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Quote Originally Posted by SirTaint View Post
    10X the HP and tank busters would be awesome.
    Isn't that uh what Odin was back in the day
    (0)

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