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  1. #61
    Player

    Join Date
    Mar 2011
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    148
    Quote Originally Posted by Abauge_Goga View Post
    I think we should have a trait or a skill that allows you to focus on a specific body part. This would mean that it would help reduce the amount of damage required to incapacitate that same body part. It could have a longer recast, as long as it gives a specific advantage in battle.
    This sounds very interesting to me Added!
    (1)

  2. #62
    Player
    Althea's Avatar
    Join Date
    Aug 2011
    Posts
    81
    Character
    Andisia Sommerset
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    These are all very good suggestions! Do take this to Yoshi! I especially like the idea of a knocking/pulling bow sound, and especially the arrow trails. I was just think this the other night.

    I think if they made a new quiver per arrow type, that'd be perfect. That way, the rank 1 arrows have a cheap looking quiver, while the highest ranking arrows have a really fancy and well designed quiver.

    Also, some boob physics certainly wouldn't hurt. As long as it's done tastefully. TERA online uses real dynamic soft body physics .. but looks completely unrealistic and is wayyy too overdone. Just something subtle would be fine.
    (2)

  3. #63
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Prematurely released game was prematurely released - The games opening cut-scene even hints at "mages" being able able to buff an archers arrow - as we all have seen...


    BUT BUT BUT

    I'm really growing tired of these "atheistic" threads. The next 6 months are fundamental changes. Don't expect much more.

    All you are doing is giving the devs more things to list on their white boards - That will ultimately be put back behind the "fundamentals" that they need to patch first.

    Its sad, but the truth will set you free. If not piss you off first.

    6 months or more - just wait. But remember - keep your boring out-dated requests up!

    Like Bay says - "no one from the rep team even reads or looks at these threads. Please troll bump everything so that the half-blind half-wits on the SE rep team can focus on them"

    .............................

    sorry i took an artistic approach to that.

    Forums. You tire everyones patience.
    (0)
    Last edited by Kam; 09-01-2011 at 01:33 PM.

  4. #64
    Player

    Join Date
    Mar 2011
    Posts
    148
    Quote Originally Posted by Althea View Post
    I think if they made a new quiver per arrow type, that'd be perfect. That way, the rank 1 arrows have a cheap looking quiver, while the highest ranking arrows have a really fancy and well designed quiver.
    Thats certainly a good idea as well, on the list now
    (1)

  5. #65
    Player
    Resheph's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    325
    Character
    Resheph Rahovari
    World
    Hyperion
    Main Class
    Gunbreaker Lv 70
    Surprised no one has asked for WIDESCAN yet.

    Widescan was an ability that rangers and beastmasters had in XI which allowed them to see enemy locations at a greater distance from the map screen. Very, very useful!
    (1)

  6. #66
    Player
    Curjos's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    29
    Character
    Curjos Panthera
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    You had me at boob physics...

    but seriously awesome thread - hope to see some of these ideas ingame
    (1)

  7. #67
    Player
    Scherwiz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100
    Ok, borrowing another idea from LOTRO, a selftarget AoE party buff that increases movement speed on yourself, and party members within range of the Archer. Always active except durring combat.
    (1)

  8. #68
    Player

    Join Date
    Mar 2011
    Posts
    148
    Quote Originally Posted by Kam View Post
    The next 6 months are fundamental changes. Don't expect much more.

    All you are doing is giving the devs more things to list on their white boards - That will ultimately be put back behind the "fundamentals" that they need to patch first.
    Thank you Captain Obvious ;D I'm sure no one here count it will be different, and ofc priority take fundamental changes, duhh?? All we are doing here is giving some ideas for cosmetic changes for the future cos we like our class

    Quote Originally Posted by Resheph View Post
    Surprised no one has asked for WIDESCAN yet.

    Widescan was an ability that rangers and beastmasters had in XI which allowed them to see enemy locations at a greater distance from the map screen. Very, very useful!
    That would be useful indeed, its more ranger-beastmaster skill than our Arc in FFXIV I guess, but I will leave that judgment to Devs. Added.

    Quote Originally Posted by Scherwiz View Post
    a selftarget AoE party buff that increases movement speed on yourself, and party members within range of the Archer. Always active except durring combat.
    More movement speed u say? I say on the list now ;D And btw I think there was something like that in WoW as well.
    (1)

  9. #69
    Player

    Join Date
    Mar 2011
    Posts
    148
    What about skill that pull archer back, simply increasing distance between target!?
    (1)

  10. #70
    Player

    Join Date
    Mar 2011
    Posts
    148
    Ok its been a while since the thread is up, as well as last ideas were posted. It looks like we covered most of it for now. I would like to first, kindly ask Community Team to pass ideas along to Yoshi-P, if that's possible.

    Anyway, thanks a lot to everyone that supported thread, I know it wasn't easy task, but it end-up with a lot of great suggestions and ideas And ofc feel free to add some more, if You can

    Stay Focused, Members of Quiver's Hold!

    "Distance is our king, and to him we pledge fealty. Arrows are our servants, and they do as we bid them. We must be ever mindful of both."
    (1)

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