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  1. #1
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    I would be ok with them removing +1 and +2 mats and making +3 mat +1 so all you'll have is NQ and HQ mats, but keep the system of +1/2/3 weapons armor tools. I think that would be a beautiful solution.
    (5)

  2. #2
    Player
    Labotohs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    13
    Character
    Labo Tohs
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Volsung View Post
    I would be ok with them removing +1 and +2 mats and making +3 mat +1 so all you'll have is NQ and HQ mats, but keep the system of +1/2/3 weapons armor tools. I think that would be a beautiful solution.
    Basically the same I think about that. Weapon and tool HQ variety is interesting and makes things a bit more diverse.

    Also, about the crab bow issue brought up, I think that's actually pretty good, as it rewards good (and lucky =x) crafting, giving an edge to their role. And its not like its common to see those +3.
    (5)

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