i understand exactly what he is saying.
He is saying i dont think pleveling is a big deal, i think people should be able to help people to catch up.
I have some issues with that, but overall, we have pleveling already, making it more effecient isnt neccesarily the end of the world, though it is dangerous in some respects.
He re affirmed that open world content wont be that important other than for leveling, he has mentioned it before, the implication is that, hey dont worry about how it effects NMs, because the important stuff will be instanced. that is actually his answer in multiple responses, so i dont think its innaccurate, surely you yourself can realize the only way it wont matter if overworld NMs have problems is if the instanced content reward is the same or better.
In fact, if the instanced content ISNT the same or better, then it means the overworld NM issues are still a big deal, and a lot more should be put into making it work, or even thrive with his planned claim system. Yet nothing has been mentioned on that front.
So if the game isnt instanced for important content, the claim system is a problem, if the game is, then your saying goodbye to important overworld content. You cant have it both ways, unless the claim system is built into the overworld concept, which it he hasnt said it will be anywhere.
can that be anymore clear? he is basically saying the game is going to be more focused on instances. in fact thats the first line.Also, instances will become more prevalent in future content. The concept of having to claim opponents to prevent being disturbed by other players becomes less and less relevant, so we decided that claiming is unnecessary.
this part shows the focus is on endgame, which is another major thing people are worried about, pleveling makes it seem like the game is just about getting to endgame, and this part of his explanation makes it seem like that is also his vision as well. So yeah people see what he is saying, its what he is saying that they do not like.We plan on implementing end-game content that is extremely difficult, so if assistance is necessary to reach this point I believe that it should be OK for players to help each other out, as long as there are players who are willing to help out.