looks pretty descriptive to me... when i first started took me all of 30 secs after seeing the descriptions to figure out what they each did... only thing i would like them to add is maybe more info. like for str how much extra damage it causes for each point. or for vit how much extra hp doe sit give me.
Some players don't even know what type of damage their class/job does.looks pretty descriptive to me... when i first started took me all of 30 secs after seeing the descriptions to figure out what they each did... only thing i would like them to add is maybe more info. like for str how much extra damage it causes for each point. or for vit how much extra hp doe sit give me.
MCH? Dex? Magic? Both?
Even for more straightforward Jobs like Warrior. Vit? What about Str? Do I need a min amount to function? To hold aggro?
There's no room for ambiguity when it comes to those descriptions. I'm not sure how you can confuse arrows or gunshots with magic damage (unless you played Elsword where punches are magic damage and lasers are physical...). Even if that was the case, dex is present on your weapon, not intellect
there is a game i can name that has guns doing magic damage... (actually2 ) aion and archlord 2
There's no room for ambiguity when it comes to those descriptions. I'm not sure how you can confuse arrows or gunshots with magic damage (unless you played Elsword where punches are magic damage and lasers are physical...). Even if that was the case, dex is present on your weapon, not intellect
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