Results 1 to 10 of 137

Hybrid View

  1. #1
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    I've switched away from maining Paladin because the stances feel so clunky. It would be really nice to be able to make a fluid switch in stances to be able to maximize what little damage output they have while main tanking.

    I'm not expert but from what i've gathered and read is that WAR is really effective in the current meta mostly due to it's ability to deal damage while in either stance and also being able to utilize their damage stance in an effective way while main tanking. I don't think it's outside of reason for a person who play's Paladin or Dark Knight to want to have that kind of functionality with it's existing job abilities.

    However, I get why people would be against this. It does homogenize the existing tank classes and does take away a little bit of WAR's identity... and let's be honest, if anyone is vocal on this forum it's the WAR MT's.

    I'd be in favor of it, it might even make me want to pick up PLD again, but I don't think it's a necessity to game balance. It would have to be play tested.
    (0)

  2. #2
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by karateorangutang View Post
    However, I get why people would be against this. It does homogenize the existing tank classes and does take away a little bit of WAR's identity... and let's be honest, if anyone is vocal on this forum it's the WAR MT's.
    That's true, but I think Stance dancing should always be fluid.
    You can have identity in other places, but being able to change stances in a non-clunky way is just something any Job deserves.
    I don't even find Cleric Stance responsive enough and it's not even on the GCD.

    The rest can be balanced. Grit and Oaths can get a CD.
    Like PLD has a stun without a CD, WAR has one off the gcd and so does DRK but with a longer CD (and proc to reset the CD).
    That difference is similar, but that's fine to me because I don't expect them to work the same or have the same use-ability.

    Stances, I just feel is a basic enough aspect that should be as smooth and easy to switch as possible for any Job with it.
    (0)

  3. #3
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Allyrion View Post
    Stances, I just feel is a basic enough aspect that should be as smooth and easy to switch as possible for any Job with it.
    I don't disagree at all. As the game feels that it encourages you to deal damage and constantly adjust to the situation I would agree that all jobs should have access to abilities that help them do so.
    (0)