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  1. #1
    Player
    Blubbers's Avatar
    Join Date
    Mar 2014
    Posts
    344
    Character
    Blubbers Ubbers
    World
    Faerie
    Main Class
    Gladiator Lv 60
    I might be in the minority it, but I enjoy it a lot. The RNG can be extremely frustrating, but it makes it so every game is pretty unique and there's no "set" plan like the other frontlines modes. There's a lot of "OH S*$&" going on when you get a bad spawn or 2 groups happen to converge on each other, and that's some of the best part of PvPing.

    The RNG also acts sort of as a balancer against one GC dominating over and over and admittedly makes it less competive. In Secure or Slaughter you could roll with a strong premade and almost guarantee your team was going to win. Here having a premade definitely helps a lot, but nothing is guaranteed. I even enjoy the random spawn points because it keeps it fresh - as an adder I almost never got to enjoy Sun Temple, I heard there was a lot of room for activities over there. In the new map I get to explore the caves, enjoy some quality time on the beach, and go climbing some hills, it's great.

    My favorite part is when you're holding a point and there's a narrow corridor where numbers count for nothing that you're defending, and it basically feels like you're Sparta in 300.

    I think a lot of the strategies are still being developed, and there's a lot of situations where you get in and nobody has a healer leveled yet, but over time these issues will go away. I don't even use half my new moves currently because I'm just not used to using them in pvp, so I'm pretty excited to see how I'll improve over time.

    I still think secure 72-man was my favorite pvp experience in ff14 due to the fact that you actually got some 8v8 competitive battles going on, but seize is a substantial improvement from 72-man slaughter and it gives you both large scale and small scale (2v2, 1v1, etc...) battles that all occur organically.

    I would still love to see a lot of changes, some 8v8 maps, removal of GC restrictions, etc... but as a standalone map I think Seize is a great addition.
    (15)
    Last edited by Blubbers; 07-24-2015 at 03:07 AM.

  2. #2
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    937
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Blubbers View Post
    I might be in the minority it, but I enjoy it a lot. The RNG can be extremely frustrating, but it makes it so every game is pretty unique and there's no "set" plan like the other frontlines modes. There's a lot of "OH S*$&" going on when you get a bad spawn or 2 groups happen to converge on each other, and that's some of the best part of PvPing.
    Pretty much this. Also need to consider the meta hasn't been really established. Whatever GC gets the West caves as their spawn may eventually find themselves getting double-teamed to shut out that string of nodes popping for them. The randomization does create unfair games, but the flow may change. I hope they bump Secure up to Lv60.
    (1)