


Rather then going for the main hands, go for the off hands:
They offer more of a stats upgrade over the currently used tools; since these were only 59, whereas the mainhands were 60.
I'm trying to find a way to minimize the amount overmelds we need across the board. Getting a CRP and BSM to overmeld their current equips and invest their melds onto the crafted tools. BSM can make both tools for one class which can give a signifcant stat jump to lower overall melds required.
I mean if oyu look at it one way, you're gonna get all the other pieces eventually, but you need to get one class up to speed at a time with the stat requirements.
____________________

your sig is alarmingI'm trying to find a way to minimize the amount overmelds we need across the board. Getting a CRP and BSM to overmeld their current equips and invest their melds onto the crafted tools. BSM can make both tools for one class which can give a signifcant stat jump to lower overall melds required.
I mean if oyu look at it one way, you're gonna get all the other pieces eventually, but you need to get one class up to speed at a time with the stat requirements.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



