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  1. #11
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    I'm pretty sure this is Working As Intended.
    (3)
    --------------------------------------------------------------------------------------------------------------
    ホイホイ Commissions ==> http://goo.gl/RwVnHZ

    Clearly, the best Final Fantasy character is Locke Cole.
    Glamour is TRUE ENDGAME

  2. #12
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by Catwho View Post
    Yeah, the "warrior of light can actually be a carpenter main" idea was a holdover from 1.0 and was dropped by 2.0. Your character, the WoL, needs to be a battle class. 3.0 was built along the idea of the WoL finishing the 2.0 storyline, and if the carpenter WoL hasn't done that, they don't get access to 3.0 and all its goodies.
    It's true, as a primary crafter I have come to expect it in this game. While it would be an atrocity in gaming to force a Blm or Lancer to craft, forcing a Weaver to Blm or Lance is quite acceptable.
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/1445972/

  3. #13
    Player
    Rumpelstiltzkin's Avatar
    Join Date
    Sep 2011
    Location
    Ul´dah
    Posts
    280
    Character
    Bel Rumpelstiltzkin
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Arkenne View Post
    Stuff
    Assuming you are on the same plattform where you have HW.
    (0)

  4. #14
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Zfz View Post
    That selling point was for playing on the same character.
    This, very much this.

    Edit: on a side note I really think they should make the new areas accessible to all characters account wide and just lock the advanced jobs and quests story and other behind MSQ.
    (1)
    Last edited by Wobble; 07-23-2015 at 05:31 AM.

  5. #15
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    This is another dumb idea, in 2.0, you can level all crafts and gathering jobs to 50, even if your DoW or DoM class is not yet 50. All areas are not locked behind MSQ to progress, you can freely access them. Some people are not meant for the "activities" part of this game, but they love the crafting, let them be.... Don't force these groups to crowd the duty finder causing major stress for everyone else because they are not well prepared for the mechanics.
    (0)

  6. #16
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    You don't technically need to be able to enter HW areas... You can use the market board to procure the items you need for GC Supply and Provisioning missions.
    (0)

  7. #17
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,356
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    I have my main and three alts with HW acess. Would make no sense to be able to acess Ishgard and beyond without having done the story. Maybe in the future, like 4.0 or if we ever get new starting areas or something, but gor now... nah.
    (1)

  8. #18
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Have you tried the market board? I have a level 55 miner and a host of crafters around 52 to 54. The only things I've mined since HW were some odd HQ mats in 2.0 areas to craft some items whose market board prices had scaled higher then I wanted to pay for them.

    Better than 90% of those levels has come from GC turn-ins...some for over 500k a pop with HQ items. If not for the odd crafting for things like ingots/whetstones to sell/craft to make items for which I didn't want to pay high MB prices, those jobs would have leveled completely off of GC rewards.

    Just saying....you have options. Only have yourself to blame if you aren't using them.
    (2)
    Last edited by Raist; 07-23-2015 at 06:09 AM.

  9. #19
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Rizon View Post
    I wanted to have be crafters and gathers and my Main is my DoW character. Forcing me to level these characters beyond that point or wasting time doing what you suggest defeats the whole purpose of these characters.
    Ya know, from the Lodestone I see your 'main' DoW character is a level 60 Dragoon. You also have every single craft and gatherer at 50 or higher. Are you really going to pull the wool over our eyes and pretend that your 'main' is DoW only? Because it's not.
    (6)

  10. #20
    Player
    Saggo's Avatar
    Join Date
    Jun 2015
    Posts
    162
    Character
    Saggo'a Xula
    World
    Lamia
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Luvbunny View Post
    This is another dumb idea, in 2.0, you can level all crafts and gathering jobs to 50, even if your DoW or DoM class is not yet 50. All areas are not locked behind MSQ to progress, you can freely access them. Some people are not meant for the "activities" part of this game, but they love the crafting, let them be.... Don't force these groups to crowd the duty finder causing major stress for everyone else because they are not well prepared for the mechanics.
    MSQ progression gates affect every class/job in HW, so it's a different (if related) argument. But in 2.0, they still made the quests to unlock an area's leves a DoW/DoM leve. So even if it wasn't as strictly enforced as HW, SE has always, I would argue obviously, considered crafting second to activities in ARR. A subset of players might disagree that DoW/M is prioritized over DoL/H, but that's the stance SE is taking.
    (1)

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