-Change ricochet's damage formula to be similar to flare/holy. Honestly, this skill annoys me when I have to use it on Faust or trash mobs. The 200 potency being split evenly is literally the worst when my intent is getting a single target dead asap.

- Have River of Blood function differently, either while WM is active or as a change. Give it an internal cooldown on procs, but let it reset cooldown and boost the potency.'

- Fix the goddamn hit detection on bard weaponskills. None of the damage actually goes out until the animation time passes, regardless of of you use an oGCd or not to cancel it.