You have to really time your slide casts well and take some risks.
I do it all the time and my main is BLM DPS.
I haven't done any of the EX's to give feedback.
But those who use to complain about slide casting...That thing is your best friend.

I would argue that there's a bias towards BLM - you will never see BLM have a DPS problem. Yoshi P has said it's his favorite class, so it's doubtful they'd nerf it.
Anything else, well, the message is "git gud scrub" or "learn to play it the correct way" until the devs realize there's a problem with the class.
"I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."




BLM/SMN should be entering burn phases prepared (All stacks up and ready to press all the buttons on Bismarck), you will be top threat if you're doing it correctly
And SMN is the one Job that can get away with the one mechanic no one else can: DPSing both snakes simultaneously



Only with knockbacks tho. With anything else its a disadvantage.

He also plays warrior tank when he tanks. Any wonder their dps potential is leagues above other tanks? nyuck nyuck nyuck :P


I never feel that SMN is holding me back when I could play a melee instead. Unless you're specifically wanting to use Ruin 3 while in Dreadwyrm Trance, SMN has no problem throwing out instant Ruin 2s while avoiding mechanics and no MP problems doing so.
I wouldn't judge his fondness for BLM currently if he gave us 2.0 launch's WAR.

Is this a summoner complaining? Am I reading this right?


There is no way, with your gear and job, that there is any reason to feel handicapped and failing that check at this point has no reason but bad players.


Summoners aren't even hampered by movement as long as they can get out Bio 2 and Miasma.
Though they do have to stand still for dreadwyrm trance now, you should be able to tell when it's safe to use that.
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