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  1. #11
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    Quote Originally Posted by Lebannen View Post
    They should add more towns. They don't have to make them as big as the three hubb cities, but they should make them seem more alive with merchants and sub guilds.
    I agree, Selbina was a nice little town too so was Mhaurahahahahahaha < lols old FFXI reference.
    (0)

  2. #12
    Player
    Vesper's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    440
    Character
    Narshala Beaumont
    World
    Balmung
    Main Class
    Botanist Lv 50
    I have said in many times over. Final Fantasy XIV has blandscapes, not landscapes. Walk for 5 minutes, you see trees/shrubs, rocks and some water, walk 10 minutes the same thing, zone into a new region, same thing with some different shades.

    This game needs old remnants of castles, crumbling keeps, farms and hamlets, cemeteries and crypts, ancient battlefields littered with bodies, crashed airships, flotsam and jetsam on the beaches. Give the world some character its bland bland bland.
    (0)

  3. #13
    Player
    Alleyia's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    66
    Character
    Ayve Butterscotch
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Gath View Post
    I agree, Selbina was a nice little town too so was Mhaurahahahahahaha < lols old FFXI reference.
    Yep! Those would be nice to have~
    (0)

  4. #14
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    Completely agree. Exploration is one of my favorite element.
    The areas need more particular places/stuff to find (like the white willows area near gridania) to improve the exploration sensation. It could be a secret nice waterfall, particular flowers that grow only in that place, ancient ruins or remains (like tavnazia in FF11), abandoned houses, etc. I think in every corner of Eorzea there should be something to find. Simple or important things. And something not only to "see" but also to interact with and this could be a quest or particular item to find in there (or something to harvest/fish/mine).
    For example, those buildings like lighthouses in La Noscea should be explorable inside (also by quest), because in this state they seem like empty 'monuments'.

    Also, i remember in FF11 there was also 'little life' around, like jumping crickets in Konshtat. Eorzea need more those elements as well (seagulls in the sky in La Noscea are nice, but they should be also on the ground near the pier, the beaches or on the ships). Also some type of birds (who fly away when you approach them), jumping frogs, etc. And i would like to see some totally random enviromental events when i explore around, like minor meteor swarms in the night (or falling stars), rainbow after rain (but it should be very rare), some type of fauna and flora that appear only in rare occasions and so on. So Eorzea would be in continuos 'change' and never monotonous (in every moment you could be surprised by something happen and the wish to explore would be always present, also in the places you already explored).

    The enviroment would be much more live and the game would have more FF-ish atmosphere. I really love this kind of enviromental details.
    (0)

  5. #15
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    Eorzea is the most boring bland world i have ever seen in a game. It was extremely painful to see a FF world be so empty lifeless and just totally boring.
    (0)

  6. #16
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    When you first play RIFT it's in absolute Chaos. I would like to see something similar to the open-world in Eorzea.
    (0)

  7. #17
    I'm hoping that poem they released with the new years greeting from the producer means that they will tear the boring world asunder and out of the ashes create a new, beautiful but deadly world.
    (0)

  8. #18
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Vesper View Post
    I have said in many times over. Final Fantasy XIV has blandscapes, not landscapes. Walk for 5 minutes, you see trees/shrubs, rocks and some water, walk 10 minutes the same thing, zone into a new region, same thing with some different shades.

    This game needs old remnants of castles, crumbling keeps, farms and hamlets, cemeteries and crypts, ancient battlefields littered with bodies, crashed airships, flotsam and jetsam on the beaches. Give the world some character its bland bland bland.
    Final Elder Scrolls XIV: Eorzea! I'd play it.
    (0)

  9. #19
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Yoshi-P said that the world would be changing in the future to make it seem more like there is an immanent threat. Some people were even speculating that the poem he had in one of his letters from the producer, meant something along the lines of The Black Shroud/Gridania being burnt down and rebuilt.
    (0)

  10. #20
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    Yeah, also beastmen attacking cities randomly would be nice.
    So also to have more players around Gridania and Limsa for example (already almost dead city sadly). And about it, cities should have more important places inside to attract players to come back in it (something like the -future- casinò in uldah). Something players need or can enjoy in every city.
    (0)

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