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  1. #1
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by GalkaBikini View Post
    This is EXACTLY what Izsha was talking about in their earlier post. Why would you link DPS meters from the #1 team in the game when 99% of the game's population (likely including yourself I'm sure) isn't close to that level? It's pointless.
    It is a very valid parse. If their exceptional healers can keep up two STR tanks while in clerics stance for almost the entire fight (it was only off while he was untargetable) then surely average healers can keep up two STR tanks by never using clerics, or using it sparingly. Two raid tier healers could synergize their clerics with one another.
    (1)

  2. #2
    Player
    KoutaAtaire's Avatar
    Join Date
    Sep 2014
    Posts
    22
    Character
    Kouta Ataire
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by SirTaint View Post
    It is a very valid parse. If their exceptional healers can keep up two STR tanks while in clerics stance for almost the entire fight (it was only off while he was untargetable) then surely average healers can keep up two STR tanks by never using clerics, or using it sparingly. Two raid tier healers could synergize their clerics with one another.
    "My DPS is more important than yours."

    No it's not. There's a reason SE is accounting for healer DPS now and there's a reason the parse you listed has both healers DPSing. Assuming that every PUG healer is your static's healer is not a valid assumption and thinking Ravana EX is hard to heal is almost insulting.

    Also, you do crap damage on AoE pulls. Just get threat, pop a CD, and watch me do more than the BLM or SMN. Thanks.

    Quote Originally Posted by Noxifer View Post
    I've seen a difference when using things like Vengeance. Unless the damage from the orbs are wildly fluctuating and I've just been 'lucky' enough to always get the lowest possible when using Vengeance.

    Even if orbs count as darkness damage, they still count as damage, and CDs that reduce damage taken will still work. Cooldowns that specifically work on either magic or physical damage, or that raise defense (looking at you, Foresight!), on the other hand...
    Do you realize how easy this is to test? Go get a BLM, have him pop manaward and wall, then have him run into an orb. Did any of his buffs fall off? Did he only take a fraction of the damage?

    No. Guess what? None of your tank mitigation matters except ones that increase your HP or provide a shield like adloquium/divine veil. Congratulations on popping a huge CD like vengeance for nothing. I'm sure your healer appreciated it.

    I thought STR tanks were all about knowing the fights like the back of their hand? Yet I see people like you pop foresight on bosses that do strictly magic damage.
    (1)
    Last edited by KoutaAtaire; 07-21-2015 at 09:54 AM.

  3. #3
    Player
    Tyrial's Avatar
    Join Date
    Aug 2013
    Posts
    494
    Character
    Tyrial Highguard
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by KoutaAtaire View Post
    Also, you do crap damage on AoE pulls. Just get threat, pop a CD, and watch me do more than the BLM or SMN. Thanks.
    If you're talking PLD AoE damage sure. If you're generalizing that to all tanks then come to Sarg, we'll go run something together and I'll show you just how "crap" my damage is on AoE pulls. You should get educated before you make statements like that.
    (2)

  4. #4
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by KoutaAtaire View Post
    Do you realize how easy this is to test? Go get a BLM, have him pop manaward and wall, then have him run into an orb. Did any of his buffs fall off? Did he only take a fraction of the damage?

    No. Guess what? None of your tank mitigation matters except thrill of battle, defiance, and divine veil. Congratulations on popping a huge CD like vengeance for nothing. I'm sure your healer appreciated it. I thought STR tanks were all about knowing the fights like the back of their hand?
    Manaward and Manawall are not damage reduction buffs. They are stoneskin-style barrier effect that equals to a % of your max HP (20 for Manawall, 30 for Manaward). If they do not work for A4 balls, Divine Veil do not either, because it's a barrier effect too, just like adlo, SS and nocturnal field. But I do believe that they all work tho I haven't tested it. Maybe your BLM wasn't hitting the button fast enough before taking the hit for the buff to be taken into account.
    Anyway, damage reduction cooldowns do work, I can guarantee it. Today again I did some A4 runs to get my last weekly token and I, like in every runs, ran multiple times into 5-6 balls without any heals, using Shadowskin or Shadow Wall + Dark Mind to survive the damage, out of tanking stance. There is no way to survive that with no CD at 14.5k HP. Sometimes instead of CDs, I use Living Dead to do the same thing, and it only takes 3 balls to make me Walking Dead. The balls hit for an average of 5.1k damage on a tank with no CD, with CDs up I can reduce it to 2.6-2.8k most of the time. My co-PLD was also doing it with Sentinel sometimes and it was clearly noticeable.

    And BTW, Vengeance is not a huge CD. It's the highest mitigation a WAR can get, but it still has only 2 min CD. It can be used fairly often during an entire fight, and soaking balls with it is really good.
    (2)
    Last edited by Freyyy; 07-21-2015 at 08:43 AM.

  5. #5
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by KoutaAtaire View Post
    Do you realize how easy this is to test? Go get a BLM, have him pop manaward and wall, then have him run into an orb. Did any of his buffs fall off? Did he only take a fraction of the damage?

    No. Guess what? None of your tank mitigation matters except ones that increase your HP or provide a shield like adloquium/divine veil. Congratulations on popping a huge CD like vengeance for nothing. I'm sure your healer appreciated it.

    I thought STR tanks were all about knowing the fights like the back of their hand? Yet I see people like you pop foresight on bosses that do strictly magic damage.
    ...First of all, I'm currently VIT-specced with 3 VIT accessories and 2 STR accessories. I don't consider that a STR tank.

    Secondly, a Black Mage's wall/ward have nothing to do with a tank's mitigation CDs. If you take a look, I did specify that CDs that specify a type of damage were a different thing from the CDs that merely "reduce damage taken" without specifying a type.

    Quote Originally Posted by Manawall
    Creates a barrier that nullifies physical damage up to 20% of maximum HP.
    Quote Originally Posted by Manaward
    Creates a barrier that nullifies magic damage totaling up to 30% of maximum HP.
    ...Do you see those "physical damage" and "magic damage" in those tooltips?
    (0)