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  1. #1
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    The TP is so exaggerated.
    Shield swipe is 210 potency, 40 TP.
    You do 5.25 Potency per point of TP.
    TP regen is 20 per second (updated every 3 seconds) Shield swipe is 16 TP per second at 2.5 GCD. 20-16 =4. Its an extra 4 TP based entirely on when you block.

    Unmend is 150 potency, 0 TP. You do 150 potency, for no TP as its an MP skill.
    TP regen is 20 per second(updated every 3 seconds) Unmend is 0 TP per second at 2.5s GCD. 20-0 = 20. You have full regen during it and as such 2.5 x 20 = 50. You regain 50 TP for every Unmend. (unless you have spell speed/Blood weapon active). Based on having sufficient MP to use it.

    Let's take A4 for instance. The Manipulator hits you with magical damage you cannot block, if the fight actually lasted that long when a PLD ran out of TP given Shield swipe is entirely inapplicable they would have to wait. A drk would Unmend to keep up some damage, and then go back into attacking with TP skills.

    The base TP expenditure for all tanks is 25.33 per second, this gets increased by skill speed.
    Equilibrium heals 3.33 TP per second if used on cooldown while in Deliverance.
    Blood weapon used on Cooldown puts Drk to 26.320346320346320346320346320346 a second.
    Not attacking (Pacified) causes 100 TP to regen. GCD's that cost no TP recover 50 TP as well at base.
    Thats why War's TP costs are greatly diminished at present.

    PLD vs Drk TP is a joke. In a magical Fight PLD is intrinsically at a disadvantage as their options to replenish TP when @ while still "doing" something is well hit Flash lol. In a regular fight when they both run out, Drk will start spending mana for damage until they regain TP and PLD will simply wait. Given Drk already does more damage main tanking puh lease.

    Drk's cross-classes are fine. Parry strength being consist 20% is fine and the consistency leaves it understandable for their general audience.
    (5)
    Last edited by Hundred; 07-21-2015 at 04:05 AM.

  2. #2
    Player
    Kyros's Avatar
    Join Date
    Nov 2013
    Posts
    306
    Character
    Odiron Dulmare
    World
    Balmung
    Main Class
    Marauder Lv 60
    My main gist with DRK is the lack of Self-synergy. DRK is a tank that want's to get hit, but has so man contradicting abilities. Blood Price, Reprisal, and Low Blow all need you go get hit to work, but Dark Passenger and Dark Dance raise your evasion?! Why? Who was the genius who thought of this?

    Heck, Low Blow is a detriment to itself. You need a Parry to Reset it's CD, but you just stunned it and are therefore not getting hit. Woops?

    And then there's Reprisal, which would be amazing against Magic Damage except that it's tied to a Physical Damage sources. Almost the entirety of A4 is Magical yet you can not use it because you need a Parry.

    Quote Originally Posted by Hundred View Post
    In a regular fight when they both run out, Drk will start spending mana for damage until they regain TP and PLD will simply wait.
    It was a good write-up, except for this obvious oversight. PLD can weave Clemency/SS just as freely as DRK can weave Unmend. It all comes down to what is more important, a 150 potency damage skill or a 1200(+600) cure. And that's about the gist of the issue. DRK can do adequate, but it brings nothing else. Heck, if we start getting into raid territory, those heals can traduce into even more damage. A PLD can self-sustain himself for about 6 GCD's worth of cures in 2 Clemency's, which if abused by his healers can mean a lot more DPS than the 300 or so you'd get from Unmend.
    (4)