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  1. #1
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Thats great to hear
    Just make sure ur ready for the Vault.
    Its technically the aurum vale of 3.0 imo. It'll be a nightmare for healers if their party members suck.
    (0)

  2. #2
    Player
    LycorisSelunis's Avatar
    Join Date
    Apr 2015
    Posts
    222
    Character
    Lycoris Selunis
    World
    Behemoth
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Yumi_umi View Post
    Thats great to hear
    Just make sure ur ready for the Vault.
    Its technically the aurum vale of 3.0 imo. It'll be a nightmare for healers if their party members suck.
    Really and truly!!!! the last boss was a nightmare the first time I went in. we wiped 9 times and timed out (hadn't wiped on other bosses at all) but it was very late and my tank and I were tired. we called it a night and went in the next day and knocked it out the first time. You really cannot cover the mistakes of others in there, they have to be on point too.
    (0)

  3. #3
    Player
    RavenTwospirit's Avatar
    Join Date
    Jan 2015
    Posts
    2
    Character
    R'ven B'ensidhe
    World
    Malboro
    Main Class
    Conjurer Lv 30
    Quote Originally Posted by LycorisSelunis View Post
    Really and truly!!!! the last boss was a nightmare the first time I went in. we wiped 9 times and timed out (hadn't wiped on other bosses at all) but it was very late and my tank and I were tired. we called it a night and went in the next day and knocked it out the first time. You really cannot cover the mistakes of others in there, they have to be on point too.
    I agree! The whole instance can be a nightmare if you don't have everyone pulling their weight. Some of the trash pulls are so large and hard-hitting that I am glad I have Sacred Soil (even / especially if there is a Summoner in the group to use Shadowflare to slow the hits down).

    I think the final boss is a DPS check as well as a tank/healer check. I had a run where one of the DPS disconnected, and the other kept getting killed to the point that I didn't have the time/mana to swiftcast-rez him. The tank and I got the boss to around 10%, but eventually the AOE damage took its tole. After we replaced the disconnected DPS, everything went ever-so-much more smoothly!
    (0)