Did you read the game manual and the information for new players on The Lodestone?!
Many of your dislikes are answered there.
Did you read the game manual and the information for new players on The Lodestone?!
Many of your dislikes are answered there.
LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
(Marvelous economics IQ test!)
You should never need to read outside resources just to know the basic of the game. This is where SE got it all wrong, there is no harm in doing ingame tutorial.
Why is that again?
Try playing a Paradox strategy title "properly" without reading a manual or any outside information. Stop embarrassing MMO players by insisting that none of us know how to read, think for ourselves, or look for answers to our questions beyond a gaudy two hour tutorial, overly simplified mechanics, and the equivalent of an entire tarmac crew guiding us through the game.
You people and your "everything's too complicated" mentality speak for yourselves, you certainly don't speak for me or all MMO players.
Exactly . This is why we can't have nice things - the basic gamer is now illiterate and wants everything handed to him. If they can't load up a game and play then game = bad. Games now get ridiculed if they actually *gasp* require you to read a manual. Example: IGN gave Witcher 2 a lower score because they had to read the manual. There was too much depth for them. When did this start?Why is that again?
Try playing a Paradox strategy title "properly" without reading a manual or any outside information. Stop embarrassing MMO players by insisting that none of us know how to read, think for ourselves, or look for answers to our questions beyond a gaudy two hour tutorial, overly simplified mechanics, and the equivalent of an entire tarmac crew guiding us through the game.
You people and your "everything's too complicated" mentality speak for yourselves, you certainly don't speak for me or all MMO players.
RPGs, once a staple of strategy and tactics now are just mindless hack and slashes. The RTS genre which evolved to having such strategic elements as cover, stance, unit morale, ammo quantity, environmental and weapon physics, unit alertness and such have all reverted back to brainless 90s era Starcraft style. That good stuff is just too complicated! Just build - attack!
Then...FPS games... the original Rainbow Six was one of the most tactical of all shooters, required mission planning, team placement, realistic wound system and guns. Same for OpFlash. Now we get FPS games where you just hit a button, watch explosions AND THEN HIDE BEHIND A CRATE AND REGAIN YOUR HEALTH...
And don't even get me started on racing/flight sims - I'll just say its sad when a Pentium 2 was able to produce better racing/flight physics compared to what we have today. Seriously. Go look at any hardcore racing/flight forum and odds are they actually race/fly on games that came out in the late 90's. Actually here's a link to Falcon 4.0's manual - http://cache-02.gawkerassets.com/ass...manual4_01.jpg Yeah Falcon 4.0 SUCKS cause you have to read all that...
This exact topic sums up the decline in gaming perfectly. "It's a joke I have to look outside the game to learn how to play the game"... Please. It's a joke that now a days they charge 60 dollars for a game that lacks so much depth that you can literally hop in and play with 0 preparation and never reading a manual. Oh my pop tarts are done, I'll stop now. ok bye!
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