OP you made i like it? yeah you mad.
OP you made i like it? yeah you mad.

1. It's literally not. It doesn't play in Tailfeather, Falcon's Nest, or Moghome. There may be others as well. In fact, I think the only other places it plays are Anyx Trine and Zenith. Maybe that random moogle camp with no aetheryte. But that's it.
2. Even if it were "played in every town outside of Ishgard and Illdishire," why do you pretend that's a valid argument? That'd just make the music even more generic and even more so in need of replacement.
1- Yes, it does....Especially in moghome. I admit, I miscalculated with tail feather, but it is in fact in Mog home, Anyx Trine and Ok'zunde (the wild, non man made/ beast created villages)...Azys is a "wild" area, which is probably why they included it.1. It's literally not. It doesn't play in Tailfeather, Falcon's Nest, or Moghome. There may be others as well. In fact, I think the only other places it plays are Anyx Trine and Zenith. Maybe that random moogle camp with no aetheryte. But that's it.
2. Even if it were "played in every town outside of Ishgard and Illdishire," why do you pretend that's a valid argument? That'd just make the music even more generic and even more so in need of replacement.
https://www.youtube.com/watch?v=p2OVCTAglYM
https://www.youtube.com/watch?v=wpshM6Ypu80
https://www.youtube.com/watch?v=JXg08cGBJt4
PS- Zenith plays the instrumental version of dragonsong. Just so you know.
2- Never said it was a counter argument. Just a fact. I personally dont see how bagpipes can be seen as generic- atleast anymore generic than a flute, piano, gutair or any other instrument centric melody piece in the game currently. Especially when the only areas with the bagpipe music are these beast tribe(esque) areas....The fact that it even bothers you is about as silly as people being bothered by the trumpets in Pkmn R+S....
Last edited by KonaMochi; 07-19-2015 at 04:07 PM.
It just depends on who is wielding what.


I'd rather remove that music and put the same it has Azys Lla (only for the rest zone of Azys Lla).
This game needs more "Unique" music. Almost all the battle/travel/dungeon/fate etc music gets re-used. I'm not saying every thing needs it's own unique song but add more music so i don't have to keep hearing the same song over and over.
Game needs more unique music.

Agreed. Azys Lla should have its main song even at the aetheryte.
I showed my brother the Twintania mount the other day (he was in the room with me in real life) by going to Azys Lla, but before I zoomed in on Twintania, I told him, "Let me get away from these bagpipes first. They totally match this place." He said, "There's seriously bagpipes?" and he laughed.
It's come to the point that I really do mute the TV when I go to that sanctuary. I would at least like a response from SE defending their decision with some sort of rationale besides "It's a aetheryte!"




SE never removed the bagpipes from San d'Oria (FFXI), so...
https://www.youtube.com/watch?v=FaGaGqejQqI
I didn't like it when I got their, but at this point until I go to a new dungeon or zone I will have my own music playing anyways.
Heavensward brought over 40+ new tracks into the game, more than any FFXI expansion did. That's not including the ones they'll introduce with each subsequent patch. I don't know how much 'unique' music you want, but they've put in more than adequate. Usage of the tracks is a different issue as it is here, but please, don't say that the game doesn't have enough new music.
- Foundation Day
- Foundation Night
- Pillars Day
- Pillars Night
- Western Day
- Western Night
- Sea of Clouds Day
- Sea of Clouds Night
- Forelands Day
- Forelands Night
- Churning Mist Day
- Churning Mist Night
- Hinterlands Day
- Hinterlands Night
- Idyllshire Day
- Idyllshire Night
- Azys Lla
- Overworld Battle Music
- Dusk Vigil
- Sohm Al
- Aery
- Vault
- SICKNESS MUST BE PURGED
- Library
- Aether Facility
- Neverreap
- Fractal Continum
- Ravana Phase 1
- GLORIOUS COMBAT
- Bismarck 1
- Bismarck 2
- 'Civilised' camp
- 'Beastman' camp
- Zenith aetheryte
- A rank
- B rank
- Dungeon Last Boss
- Knights of the Round
- Dragonsong
- Alexander Ambient
- Alexander Boss
- Alexander Burden
And those are only the ones I can list off the top of my head.
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