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  1. #1
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Gardes View Post
    But shouldn't the mp you gain from non DA cns be counted as that cns's contribution to damage?
    C&S unbuffed rewards half the MP needed for a Dark Arts. C&S has a 60 second cooldown. It'll take 2 C&Ss (1 or 2min) for the MP return to provide a 'free' Dark Arts that you otherwise wouldn't have had access to - and you're sacrificing 700 potency to get it.

    Still though - you're a tank, so EHP > DPS if appropriate. If you're in a scenario where you're taking high inc damage and you feel a self-heal is more important than a DPS boost - then yeah obey that priority instead and just vanilla C&S - which will move DA'd SE's availability up 1 syphon combo.

    edit: And yeah I agree in AoE/Multi target situations C&S can be better strictly for the MP because it gives a 'free' Dark Passenger with each use.

    Passenger is 30s CD, C&S 60s CD. Every other Passenger is free.
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    Last edited by Xenosan; 07-20-2015 at 12:38 AM.

  2. #2
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Xenosan View Post
    C&S unbuffed rewards half the MP needed for a Dark Arts. C&S has a 60 second cooldown. It'll take 2 C&Ss (1 or 2min) for the MP return to provide a 'free' Dark Arts that you otherwise wouldn't have had access to - and you're sacrificing 700 potency to get it.

    Still though - you're a tank, so EHP > DPS if appropriate. If you're in a scenario where you're taking high inc damage and you feel a self-heal is more important than a DPS boost - then yeah obey that priority instead and just vanilla C&S - which will move DA'd SE's availability up 1 syphon combo
    Hmm, over 2 cns, you get 2x150 and 1DA. Assuming you dont use that mp on another DA cns and use it on SE instead, you get (2x150) + 160 = 460 potency gain for near 0 mp vs 2 x (150+300) = 900 potency gain for 3600 mp. I want to say DA cns is the way to go but my cheapass nickel and diming brain keeps sending conflicting signals lol..

    It's like seeing a meal being sold for 5 dollars and another meal twice the size of the 1st one being sold for 20 while knowing the bigger size meal is the one that would sate me and I'm only allowed to purchase one meal.
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  3. #3
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Xenosan View Post
    C&S unbuffed rewards half the MP needed for a Dark Arts. C&S has a 60 second cooldown. It'll take 2 C&Ss (1 or 2min) for the MP return to provide a 'free' Dark Arts that you otherwise wouldn't have had access to - and you're sacrificing 700 potency to get it.
    Assuming you use your Dark Arts on SE instead of just not using Dark Arts at all, you won't just be losing 700 potency.
    You'd be losing the difference of SE's and C&S's gains, which is 210. Multiply by that by 2 to make up DA's cost.

    So you'd lose 420 potency for your free Dark Arts (and SE's self healing), rather than 700.
    (0)