Page 24 of 35 FirstFirst ... 14 22 23 24 25 26 34 ... LastLast
Results 231 to 240 of 361

Hybrid View

  1. #1
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    I just started to play DRK. I did tanking in 2.0 but stopped a while before 3.0. I took a look at the job and tried to learn things on my own. So far I'm getting the grasp of it, maintaining MP while keeping hate. I was looking at this for macros, hoping the OP would update the main post.

    24 pages is a lot. If I missed a thread please point me to it but I'm trying to gather up any useful macros for this job that I do not currently use on WAR and PLD (both 50 but still have all the stuff ready to go.), I have a general idea of what I want to use but you often find very rare and golden egg macros.
    (0)
    Last edited by Leigaon; 07-29-2015 at 11:41 PM.

  2. #2
    Player
    Daega's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    69
    Character
    Daega Prox
    World
    Midgardsormr
    Main Class
    Monk Lv 60
    Quote Originally Posted by Leigaon View Post
    I just started to play DRK. I did tanking in 2.0 but stopped a while before 3.0. I took a look at the job and tried to learn things on my own. So far I'm getting the grasp of it, maintaining MP while keeping hate. I was looking at this for macros, hoping the OP would update the main post.

    24 pages is a lot. If I missed a thread please point me to it but I'm trying to gather up any useful macros for this job that I do not currently use on WAR and PLD (both 50 but still have all the stuff ready to go.), I have a general idea of what I want to use but you often find very rare and golden egg macros.
    In PvE never use macro's unless addressing the group to incoming damage or using certain abilities to help mitigate.

    In PvP I have 3 macros. (DPS) Blood weapon+Bloodbath+ Convalescence (Melee Def) Shadowskin+Foresight+Parry buff+Blood Price (Magic Def) Shadow Wall+Dark Mind+Blood Price.

    These all have a /wait 1 in between to be used effectively. Using this macro's while using keys and clicking may ofset and cancel certain skills so it may be nessecary to click it several times to make sure. In any situation you never want to macro, but use each ability as needed. That's very very easy to do in PvE. In PvP things are incredibly fast pace and can last a matter of seconds so you need to burst skills.
    (1)
    Last edited by Daega; 07-30-2015 at 01:42 AM.

  3. #3
    Player
    ArtificialxSky's Avatar
    Join Date
    Mar 2015
    Posts
    40
    Character
    Tandry Noble
    World
    Jenova
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Allyrion View Post
    What are people using in A1S for the Plasma buster? What do you save for it?
    I don't know if it's cause we have an AST or just me, but the boss hits pretty hard outside of the buster.
    You can use anything at the start of the fight and it'll be up by the first Plasma, but what have you guys been using to survive it?
    Our DRK is using the following defensive cooldown rotation:

    For the first Hypercompressed Plasma: Dark Mind (Dark Arts) + Shadow Wall + Shadow Skin = 3-4k damage taken
    Second: Living Dead
    Third: Same as first

    Use Convalescence after Hypercompressed Plasma has gone out.
    (0)

  4. #4
    Player
    Disc's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    179
    Character
    Kalos Ianei
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Allyrion View Post
    What are people using in A1S for the Plasma buster? What do you save for it?
    I don't know if it's cause we have an AST or just me, but the boss hits pretty hard outside of the buster.
    You can use anything at the start of the fight and it'll be up by the first Plasma, but what have you guys been using to survive it?
    Yes, you can pop every ability except Living Dead & it will be up in time for Plasma. I actually do so I can tank without Grit until the Oppressor 0.5 spawns.

    Hydrothermal Missile cast ends -> Shadowskin
    Royal Fount -> Dark Arts
    Begins casting Hypercompressed Plasma -> Dark Mind

    As long as you didn't burn Dark Arts on another ability by accident this reduces damage taken to 11000~11800 damage. I prefer to save Shadow Wall to eat Pod/Fount so I can keep Grit off longer.
    (0)

  5. #5
    Player
    Malusion's Avatar
    Join Date
    Apr 2014
    Posts
    106
    Character
    Eva Nyammat
    World
    Balmung
    Main Class
    Arcanist Lv 85
    Quote Originally Posted by Allyrion View Post
    What are people using in A1S for the Plasma buster? What do you save for it?
    I don't know if it's cause we have an AST or just me, but the boss hits pretty hard outside of the buster.
    You can use anything at the start of the fight and it'll be up by the first Plasma, but what have you guys been using to survive it?
    I've been using Shadowskin + DA Dark Mind on first, Shadowwall + DA Dark Mind on second, third same as first again. Living Dead if healers are in a bad spot or I want to stockpile CDs back up. I usually take 7-9k from the plasma, so I don't really see a reason to stack more CDs than that.
    (0)

  6. #6
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    No reason not to use macros for oGCDs.

    Here are my macros:

    # generic defensive macro
    /ac Dark Dance
    /ac Shadowskin
    /ac Shadow Wall

    # button saver reprisal
    /ac Reprisal
    /ac Carve and Spit

    # mana regen
    /ac Blood Weapon
    /ac Blood Price

    You press each of these ONCE when you need to use them.
    (1)

  7. #7
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    That works, I've seen a lot of these macros where people compile moves into one. Which would be much easier. Currently I use certain macros to address the group of things (such as provoke) but also use ability / hotbar / crossbar switch out macros mixed with voice commands to activate other macros..it gets really unnecessary, I always love seeing what I need to and put away the things I don't. Always enjoy seeing what others do, so a thumbs up to both of you.
    (0)

  8. #8
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Actually I've found oGCD macros do slow down your wheel, you can hit 1 oGCD macro'd without delaying the GCD wheel, but if you try hitting 2 oGCDs (that are both macro) it does.

    for example a macro of:

    /ac Sentinel <me>
    /ac Bloodbath <me>

    Hitting it repeatedly between a GCD will delay the next. Also I've felt you need to tap it repeatedly - as the click doesn't 'register' unless the GCD wheel is passed 30-40%

    without the macro just using the 2 oGCDs vanilla will be faster and not delay the next GCD (although Bloodbath may be a bad example, I feel that that OGCD has relatively long animation - but most others can do 2 oGCD between GCD without interrupting)
    (1)

  9. #9
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Xenosan View Post
    Actually I've found oGCD macros do slow down your wheel, you can hit 1 oGCD macro'd without delaying the GCD wheel, but if you try hitting 2 oGCDs (that are both macro) it does.

    for example a macro of:

    /ac Sentinel <me>
    /ac Bloodbath <me>

    Hitting it repeatedly between a GCD will delay the next. Also I've felt you need to tap it repeatedly - as the click doesn't 'register' unless the GCD wheel is passed 30-40%

    without the macro just using the 2 oGCDs vanilla will be faster and not delay the next GCD (although Bloodbath may be a bad example, I feel that that OGCD has relatively long animation - but most others can do 2 oGCD between GCD without interrupting)
    The difference is pretty huge actually since you CAN queue OGCDs. Just try tapping 2 gcds in succession with no timing what so ever, just tapping them once each really fast and the 2nd ogcd will cancel the 1st one's animation way faster than when you have 2 OGCDs macrod and mashing it.
    (0)

  10. #10
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    ^ yea i see what you mean.

    Way back use to use Mercy Stroke macro'd into an ability or another. Stopped doing that.

    Tried Macroing Blood Weapon & Blood Price together - didn't like that either (I'd have to hit the macro repeatedly between GCDs, as tapping it just once doesn't seem to make it trigger if I hit it too soon)
    (0)

Page 24 of 35 FirstFirst ... 14 22 23 24 25 26 34 ... LastLast