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  1. #1
    Player
    Boocraft's Avatar
    Join Date
    Jun 2015
    Posts
    61
    Character
    Gladiator Boocraft
    World
    Gilgamesh
    Main Class
    Ninja Lv 60

    lvl 42 as summ now. ruin 1 useless

    So my question is if ruin 1 is useless now? Because it has a cast and the description says it does 80 potency when ruin 2 is instant cast and does 80.

    Also does anyone know how to macro pet abilities
    I wanted to macro heel but ac says spell not found.
    (0)

  2. #2
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Ruin1 is usefull in the end game content where mana is issue you can not spam ruin2 or you will oom after 3min fight. Some endgame fights may take around 10min.

    You need use /pac for pets instead /ac.
    (1)

  3. #3
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Boocraft View Post
    So my question is if ruin 1 is useless now? Because it has a cast and the description says it does 80 potency when ruin 2 is instant cast and does 80.

    Also does anyone know how to macro pet abilities
    I wanted to macro heel but ac says spell not found.

    Useful if you are low of mana from deaths / ressing to many people that died.
    (0)

  4. #4
    Player
    EvilJoshy's Avatar
    Join Date
    Dec 2013
    Posts
    62
    Character
    Frost Bite
    World
    Exodus
    Main Class
    Alchemist Lv 70
    Ruin 2 is instant but it costs much more mp. In end game fights that will be an issue. Ruin 1 is really just to do something when all your dots are on the boss and your waiting for fester or death flare. Ruin 2 is for when you have to move and still want to dmg something. Wait till ruin 3 and you will see how fast you run out of mp without Dreadwyrm trance
    (0)

  5. #5
    Player
    Crescent_Dragoon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    24
    Character
    Agrias Oaks'
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Boocraft View Post
    So my question is if ruin 1 is useless now? Because it has a cast and the description says it does 80 potency when ruin 2 is instant cast and does 80.
    Incorrect. Ruin 1 will always be useful. Ruin 1 and Ruin 2 have the same potency, but Ruin 2 has twice the MP cost with a Blind effect that suffers diminishing returns with Flash from Paladin. With the GCD, you're still waiting the same amount of time between casts, so go with Ruin 1 as your filler.
    (1)

  6. #6
    Player
    Zophar's Avatar
    Join Date
    May 2014
    Posts
    329
    Character
    Mayong Mistmoore
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Fun fact: Ruin 1 costs less mp than you gain back per tick, so you can actually recover mp while spamming it.
    (0)
    Content too hard? Too much rng? Too much effort for the item you want?

  7. #7
    Player
    dragoelete's Avatar
    Join Date
    Apr 2015
    Posts
    299
    Character
    Drago Xhula
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Zophar View Post
    Fun fact: Ruin 1 costs less mp than you gain back per tick, so you can actually recover mp while spamming it.
    that depends on the amount of MP you have as all skills MP cost is based on lvl not max MP. so if you get enough MP you could theoretically regenerate enough to be able to spam ruin 3 without dreadwyrm indefinitely. but i don't think its possible to have that much MP at the current point in the game.
    (0)