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  1. #121
    Player
    MisterLucie's Avatar
    Join Date
    Jun 2015
    Posts
    521
    Character
    Yorin Liefhart
    World
    Balmung
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Tyrial View Post
    Or his group realizes that there's no point in a tank sitting there doing nothing but eating hits to the face or a healer standing around twiddling their thumbs if there's no healing to be done or doing nothing but spamming heals. Why do you see it as such a horrible thing to optimize how you play your class? Why is it a horrible thing that a tank wants to put out as much DPS as they can while still performing their role of effectively mitigating damage and holding aggro?
    Exactly this. Which of these sounds more valuable to you? A tank that survives and holds aggro and does 400 dps, or a tank that survives and holds aggro and does 800 dps?

    I feel like the answer is pretty obvious.
    (9)

  2. #122
    Player
    odie's Avatar
    Join Date
    Dec 2013
    Posts
    725
    Character
    Aishwarya Vaishnavi
    World
    Midgardsormr
    Main Class
    White Mage Lv 70
    If you want to take hits to the face and nothing else then do that. If you want to maximize your dps then do that. But you two going on about who is better for what need to realize that unless you're in the same group it doesn't matter how you play it. As a healer I prefer that if you go str I also expect you to manage cooldowns. If you can't manage cooldowns you either go vit or leave my group.
    (2)

  3. #123
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by MisterLucie View Post
    Exactly this. Which of these sounds more valuable to you? A tank that survives and holds aggro and does 400 dps, or a tank that survives and holds aggro and does 800 dps?

    I feel like the answer is pretty obvious.
    What if it strains your healers more, they run out of mp, bad things happen. I do what my healers tell me to, if they can deal with me in str accessories, thats fine, but if they want me in full vit, i go that way.

    A clear is a clear, no matter how its reached. I can guarantee we wouldnt have gotten our first t9 win if i was in str gear, same with a lot of other turns.
    (3)

  4. #124
    Player
    MisterLucie's Avatar
    Join Date
    Jun 2015
    Posts
    521
    Character
    Yorin Liefhart
    World
    Balmung
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    What if it strains your healers more, they run out of mp, bad things happen. I do what my healers tell me to, if they can deal with me in str accessories, thats fine, but if they want me in full vit, i go that way.

    A clear is a clear, no matter how its reached. I can guarantee we wouldnt have gotten our first t9 win if i was in str gear, same with a lot of other turns.
    Then your healers are bad or you're doing mechanics improperly. Nothing in HW right now is difficult to heal in the slightest.
    (7)

  5. #125
    Player
    Eye_Gore's Avatar
    Join Date
    Jun 2014
    Posts
    1,628
    Character
    Yolanda Freebush
    World
    Malboro
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by MisterLucie View Post
    Exactly this. Which of these sounds more valuable to you? A tank that survives and holds aggro and does 400 dps, or a tank that survives and holds aggro and does 800 dps?
    Or, Did we win because the tank put out an extra 400 dps, or was it that the tank had that extra 2k HP for that oh S%$t moment when the healer got tripped up for a second and couldn't get a heal off? Its a merry go round.
    (5)

  6. #126
    Player
    IceWing's Avatar
    Join Date
    Aug 2011
    Posts
    140
    Character
    Ice Wing
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Asierid View Post
    There are no bosses aside from A4 (currently) that you cannot survive without proper cooldowns in STR gear, which is assuming people use cooldowns at proper times. Just because you get bad players doesn't make the gear set bad, it actually makes things much easier when done correctly on both ends.

    Course people get the bads then come complaining without the research, which isn't surprising.
    Even in A4 you can have both tanks go full str accessories, my group/fc does it all the time. Our tanks never put vit accessories on unless they are forced to, we rarely even go into tank stances.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  7. #127
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Only problem with STR tanking is that new tanks hear that STR > VIT and these new tanks simply don't know how to manage their defensive cool downs. Combined with the mentality that they must pull most of the rooms mob = sad healers. Or a wipe.
    (2)

  8. #128
    Player
    Tyrial's Avatar
    Join Date
    Aug 2013
    Posts
    494
    Character
    Tyrial Highguard
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Eye_Gore View Post
    If I wanted to do bare minimum I would stay in ilvl60 gear. Not many people want to do bare minimum. The thing is the argument is really a moot point. The are ups and downs to both sides. There really is no right or wrong answer. Though I have to wonder has anyone ever blamed a loss on a tank because they didn't have enough DPS?
    Every boss encounter in a raid has had set HP percentages to trigger phase changes. The longer you're in a particular phase the more of that phases' mechanics you need to deal with, resulting in more time for mistakes to be made, more raid healing to be done by the healers, more chances for a tank to die, etc. The faster you push phases the faster you're done with the fight. While it's true that some encounters favor a faster push than others, it's a solid practice to put in place for every boss encounter unless there's a reason to specifically throttle back and avoid pushing too quickly (Turn 7 and Titan EX come to mind back when they were actually hard content).

    Turn 9 and 13 are also good examples of where pushing phases faster is a far better scenario than having a tank sit there poking the boss with a toothpick. T9 the longer transition takes the more meteors you see, the more Ravensbeaks the tanks eat and the more Lunar Dynamos the Raid has to deal with. After Heavensfall, not pushing the boss fast enough results in more dragon spawns, which means more Heavensfalls and more garotte debuffs that need to be removed, more chances to die, etc.

    Starting to get the picture yet?
    (5)

  9. #129
    Player
    Deedsie's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    353
    Character
    Deedlit Blanchimont
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    Regarding those complaining about tanks going full strength while levelling up and dying all the time, I see a potential mix of factors on that one, biggest could be they're overpulling when they shouldn't be since they can't overgear that like they could in places like regular Wanderer's Palace or Amdapor Keep while attempting to speed run. I have seen a few examples of this happening.

    That said, my initial runs in the two 60 dungeons were such that I HAD to keep on vit rings just to survive regular pulls and the bosses until I started getting better armor before going back to my preferred strength rings. Really comes down to understanding your limits.

    I recently had a roulette in The Fractal Continuum where I had a pair of Bards with each having the i145 bow. Strength was a necessity there for the bosses since their output was very low and taking too long to kill will get you killed.
    (0)
    Last edited by Deedsie; 07-19-2015 at 05:41 AM.

  10. #130
    Player
    Khemorex's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    558
    Character
    Khalindra Nela
    World
    Cerberus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Tyrial View Post
    Or his group realizes that there's no point in a tank sitting there doing nothing but eating hits to the face or a healer standing around twiddling their thumbs if there's no healing to be done or doing nothing but spamming heals. Why do you see it as such a horrible thing to optimize how you play your class? Why is it a horrible thing that a tank wants to put out as much DPS as they can while still performing their role of effectively mitigating damage and holding aggro?
    so doing my combos as it supposed to be is not enough? :P
    (2)

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