
Originally Posted by
elreed
Ok there are good points here but not all true.
-You say that the system will be changed completly in 1-3 months, not true, they already done the major change for battle they added autoattack (thats pretty much changing the battle system entirely) they're gonna add jobs, yes but those jobs will be in the same system maybe more restricted when equipping skills but thats it.
-Leves arent broken, sometimes i had trouble doing leves especially at nanawa mines because the mobs were spawned in areas infested with high level mobs or NM, well that was pre patch i've been leveling thm there lately and didnt have any trouble, sometimes spawn in rooms with aggresive mobs but soloable if you're good. Now if you want an easy quest type like WoW, "Oh yeah go kill five wolfs r5 as r45 and get 100k sp for completing that" well you are in the wrong game, i like having a hard time doing stuff in game because it adds self achievement, and i dont think im the only one, everything can be done with tactics.
- I agree that mobs should be a little bit harder to kill or at least encourage people to kill several mobs at the same time, Oh wait they are actually adding that stuff, if you dont know that, read the lodestone.
-You think that the armor and weapons available right now are the best ultra magnificent end game equipment we will have for years? No, they are the best no, i even think that the crafted items right now are far better than several new gear there like alpine war jacket, looks really impressive but the stats for an archer are not the best once the stats function properly, i think bowman's tunic have better stats than that piece, i do believe that faction leves items should be a lot better because all the points you spent to get the chance to have it or add a good effect for having the complete set, but i dont mind if they leave it like that, as long as they add more gear there.
-Now about raids, well ive done several times the rank 45+ dungeon with different classes around, yes they need to improve a few things but right now if the player knows how to move in battle can avoid AoE damage, i even think that marauder is a pretty good tank for batraal, or grab skeletons, theres an easy all the way formula with ranged classes but that doesnt mean that is impossible to be done with close melee jobs, you only have to skill yourself up.
-Theres gonna be fairly a lot of gil sinks in game after patch 1.20, i know they already figured out with materia system implementation, chocobos, airships, repair system, and who knows what else.
There you go, im done with this thread.