Magic Bursting is already in the game WS >> WS >> Magic Burst. It just doesn't say "Magic Burst!" in the log but it is indeed there.
I hope they bring back visual onscreen effects like the Light and Dark skillchains in XI, Scission, Liquefaction, etc. Those looked cool and we all new when they successfully landed. Skillchains FTW!
Well BR not that good, having to wait until everyone sets their ws ..not fun.
Apart from that, i hope when they come back they dont need to be set up , and making them self SC would be great, ffxi SC was simple and great, things dont need to be complex to be great.
Usually you're informative Azu.. but yeah, this was covered in the timeline we already received. They're taking it down for the next 1-2 patches so they can fix the battle system and implement jobs. It'll return healthy, and hopefully more responsive and rewarding than it was before.Dev 1133: http://forum.square-enix.com/ffxiv/t...attle-Regimens
We've had a long run, but now we can say goodbye to your tactical prowess. For a few months we can just whack away at mobs without skill ^^ We had lots of fun, hope to see you improved and looking healthier when you return anew.
If you don't think new summoner is better, you're playing the wrong game.
Why don't you simply stop playing/BR'ing with people who suck at queuing then? This was a player problem, not a problem with the system.
BR was not overly complex, the new system I think needs to be more complex/flexible with visible effects and more of an impact (both through the order of certain abilities, maybe actual "chain effects" from like the different class specific or job specific 2k+ TP Weapon Skills). It needs to have specific uses that make it mandatory, or near enough to it for high end party play.
BR better not be gone too long, DD'ing without it is maybe 1/10th as exciting. Purely rotational combat as found in most MMO's "endgame" is for monkeys.
right... i still think BR sucks, and not having to press a key to make a skillchain is the best way. My opinion.Why don't you simply stop playing/BR'ing with people who suck at queuing then? This was a player problem, not a problem with the system.
BR was not overly complex, the new system I think needs to be more complex/flexible with visible effects and more of an impact (both through the order of certain abilities, maybe actual "chain effects" from like the different class specific or job specific 2k+ TP Weapon Skills). It needs to have specific uses that make it mandatory, or near enough to it for high end party play.
BR better not be gone too long, DD'ing without it is maybe 1/10th as exciting. Purely rotational combat as found in most MMO's "endgame" is for monkeys.
Last edited by TidBones; 08-30-2011 at 05:41 AM.
lol there are still people who will fight to the death that smashing the 1 key is way better, so im not suprised people enjoy more clicking to do a simple combo thing. Best idea is to make you click "are you sure you want to start a BR?" and later "are you sure you want to execute this BR?"....MORE CLICKZ MEANS MOAR SKILLZ!
seriously if you remove the initiate and execute part of BRs...its pretty much a skill chain but it has debuffs over Magic Bursts....
I won't miss you BRs.
I know how to do BRs and I absolutely hate the current implementation. In a real time battle system the longer you're in BR queue the less dps you're doing to a point where if you don't do them quick enough it's better to not do them at all.
The one thing that needs to change is to allow you to take actions while in BR queue. Future NMs will be more intense requiring quicker reaction times and the way the current BR system is most people would just stop using them.
I expect SE to make this change when BRs return in a future patch.
I loved BR.... we all know I loved BR's.... I've had threads devoted to BR's...
And I am sad to see them go...
With that being said.. Skill chains would be incredible... however...
FFXIV as it is now, can not, will not, should not WONT get skill chains.... wont happen....
Skill chains CANNOT be part of a premeditated attack scheme....
Nothing that involves timing or exact positioning can happen with any consistency in FFXIV's battle system
Why?
Because you execute a weaponskill, a second later you see the MOBs HP go down, 2 seconds later you see yourself do the weapon skill and 4 seconds after that, everyone else sees your weaponskill
Try timing that? Not possible... Not with Crsytal tools current networking API....
You could luck into some Skillchains and even magic bursts.... But as a well thought out battle plan? forget it
well that problems effects go much deeper then BR...everything is effected because they have to to fix their crappy coding. That would be one huge step if they could make the game feel like everything worked when you clicked it, not sure why a year later and its still not that great, not sure what they are waiting on...but eh...I loved BR.... we all know I loved BR's.... I've had threads devoted to BR's...
And I am sad to see them go...
With that being said.. Skill chains would be incredible... however...
FFXIV as it is now, can not, will not, should not WONT get skill chains.... wont happen....
Skill chains CANNOT be part of a premeditated attack scheme....
Nothing that involves timing or exact positioning can happen with any consistency in FFXIV's battle system
Why?
Because you execute a weaponskill, a second later you see the MOBs HP go down, 2 seconds later you see yourself do the weapon skill and 4 seconds after that, everyone else sees your weaponskill
Try timing that? Not possible... Not with Crsytal tools current networking API....
You could luck into some Skillchains and even magic bursts.... But as a well thought out battle plan? forget it
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