

Start with all VIT and all your points in VIT once you hit 50. This is the safest route to go while you're learning.ok my dark is at lv 49 and will be lv 50 soon.I have never tanked in FF14 before and don't want to be a liability. The issue is that I continue to hear mixed advice on going STR accessories/ all sTR attributes vs all VIT accessories/attributes. could a seasoned DRk Knight help this novice out?
When you've got an idea about how much HP you actually *need* for any bit of content, you can start swapping in some STR accessories/attributes.
[QUOTE=Giantbane;3152318]Start with all VIT and all your points in VIT once you hit 50. This is the safest route to go while you're learning.
This is the best answer you'll get . Stay on vit gear until you know the content confidently enough that you can swap a few out . Considering the dark knight doesn't not have a large range of CD's I wouldn't swap to many over once you do
As long as you do your job confidently gear does not really matter
Only run strength of you want to try improve your play style with a bit of extra dps
This is good advice.
One more point of caution I'll throw in as a healer main -- the lower your health pool the thinner the margin of error, even if it is, in theory, 'enough' to handle the encounter. Things don't always go well. Being able to take some hits without a healer glued to your health bar frees up their time to do other things and allows a greater margin of error in panic scenarios.

This is about the same advice for new paladin and warrior as well. However for 3.0 (by the way stats are worded now) Dex was removed from the block/parry rate and Str from the amount blocked/parried. Those are no longer part of the tank selection. My mix of right side pieces Str/Vit was mostly anything that had +accuracy. In fact I'm still trying to pick accessories with either +Accuracy > +Determination. However I don't know how much changed with determination in 3.0 or if its still relevant to stack it. The only thing I can think of that may be a third stat for dark would be piety melds on accessories. But I've yet to read anything that suggests a buffed Mp pool would be of any use at this time.
I remember being told by folks in DF (2.50), who want to speed run or do large pulls to drop +str for +vit so healer can dps more. Or (when everyone else was over geared) to have more +str to make up the difference so you can better maintain hate. Especially if youre weapon is/was lower than the rest of the party.
I am aware there were folks that had a recommended max Hp for Paladin and Warrior based on what turn you were on. Then you could swap vit for str once you reached that point in gear. Otherwise the Hp would be overkill and the -str would lessen the overall party dps. I've yet to find any thing that gives a +vit = Hp break down for new 3.0 content yet by the tanks job. Let alone the changes to parry stat and how it actually affects the parry rate now. Hopefully someone reading this thread might have an idea, however this would lead more into secondary matera melding on top the stat allocation/builds.
Last edited by Kotemon; 07-17-2015 at 04:07 PM.
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