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  1. #1
    Player
    m3eansean's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    445
    Character
    Kakashi Hatake
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    They have covered this in depth before.

    TLDR - PS3 doesn't allow them an elegant simple solution. It is literally at the maximum capacity of it's RAM to even show the current UI elements. That is why they need to do all these acrobatics in the background network to give us a visual (confirmed non-numerical by devs) display of our party members TP.

    Once they drop PS3 support, this game can finally spread its wings and we can get all these QoL things we've been asking for, some for years on end.
    (0)

  2. #2
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by m3eansean View Post
    TLDR - PS3 doesn't allow them an elegant simple solution. It is literally at the maximum capacity of it's RAM to even show the current UI elements. That is why they need to do all these acrobatics in the background network to give us a visual (confirmed non-numerical by devs) display of our party members TP.
    Yoshida answers a question about the decision not to display party TP when designing the original UI for 2.0. http://youtu.be/4M27MEETG4Y?t=9m8s

    Summary of his response: it was done to be friendly to new players unfamiliar with the game, and to avoid "over cluttering" the UI.

    Proposed solution, make it an option that may be toggled on or off.

    Honestly, I would expect them to understand that when you provide abilities whose purpose is to refresh other player's TP, you should provide a way of seeing their TP.

    I hope this does not turn out like it did with FFXI. A third party tool comes out that allows players to see party members TP. Developers then wait twelve years to include it in the actual game. A very "WTF???" indeed.
    (1)
    Last edited by Laraul; 07-17-2015 at 11:40 AM.

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