In regards to this, I think you may have misunderstood what I meant, which could be do to not wording my sentence perfectly. You still have the 15 second cooldown timer on GB. It just starts when you first activate the skill, and thus you have a 15 second time period where you cannot deactivate the skill. Deactivating the skill by reusing it on the other hand does not start the 15 second cooldown however. This means that you can reactivate it immediately after you first deactivate it, but not vice versa.....
As for...
I'm pretty certain this is false. For every source I can find online in regards to comparing the WM and GB, they share the exact same effect, with the exception of WM also adding that it can be used with other songs. I also just did some damage testing to confirm, and GB does in fact apply it's buff to ALL attacks made by you, (but not your turret, which has no relation to bard anyhow), including OGC skills and crossclassed skills, (Read: Feint, which as I discussed earlier does not have the cast time as your basic attacks do when in GB stance, meaning you can still use the boosted version of it while moving in the caster stance). Again though, this is all doing testing on MCH, as I lack a Bard at that point. However, since the two skill descriptions are exactly the same, and have the same intent behind them, I find it highly unlikely that BRD would have added downsides to it that aren't listed when compared to the MCH version.......
If an actual BRD other than you wants to either dispute or confirm my findings, I would greatly appreciate it. I say "other than you" Raist, as your information so far has been suspect and I feel as though it's all based on pure speculation, rather than actual testing of the skill itself......
As for this, I can agree that it is a change for the class, but your over all style is still the same. Again, you just have the option to reduce your mobility slightly to increase DPS. It really isn't as "big of a change" as everyone seems to claim, unless as a BRD you are constantly circle strafing enemies during the entire run. You are also not "forced" to use it if it really is that off putting for you. It's a DPS boost, but not one that makes or breaks the class. There will always be other people telling you that you play your class wrong no matter how you play it, so if your argument is that you "have" to use it because other people say you do, then grow a backbone, stand up for yourself, and prove that your preferred way of playing has it's merits as well. I'm sorry if that's rude, but you really can't be changing your entire way of playing just because some people are stuck in their ways. These same people are the ones who kick AST, BRD, and MCH players just because they see the class as bad, even if the player themselves were doing more than the WHM, NIN, and DRG in the party......