I have seen it asked recently actually, like a week or two ago.
And the answer is always the same: No.
They would have to change the model, too much work for little to no gain.
I have seen it asked recently actually, like a week or two ago.
And the answer is always the same: No.
They would have to change the model, too much work for little to no gain.
There are flat shoes already in the game, and visible feet in some shoes. What exactly would need to be changed so significantly?
Because you would be floating an inch or more off the ground, unless the warrior of lights feet have built in meat-platforms
They would have to alter the model, and also change their x/y position in the game data to make them stand on surfaces the way they are supposed to, also they would need to add in new sound effects to reflect bare feet on different surfaces.
It is more work than one might expect
I like the idea.
We don't stand on surfaces the way we're supposed to now. (Particularly on sloped surfaces where our feet clip with the ground because the feet model always assumes a level surface.)Because you would be floating an inch or more off the ground, unless the warrior of lights feet have built in meat-platforms
They would have to alter the model, and also change their x/y position in the game data to make them stand on surfaces the way they are supposed to,
And, as Adire mentioned, there are flatter shoes than those default sandals already in the game. Shoes display shorter or higher heels without changing our character's height by essentially adjusting the length of our characters' legs near the ankles to compensate, shifting the position of the foot in comparison to the rest of the body. Since there are shoes that do that already, it should be feasible enough for a "barefoot"-look item (The Emperor's New Boots?) to do it as well.
But even if they didn't adjust it, hovering half an inch off the ground would be barely perceptible from our normal camera angles. Certainly less distracting than the clipping that already happens on sloped surfaces anyway.
Bare feet sound the same as soft leather shoes, which are already in game.
I don't really buy this. Have you seen the bunny slippers? They're pretty much as flat and low to the ground as being shoeless would be and I don't imagine the sound would be that different.Because you would be floating an inch or more off the ground, unless the warrior of lights feet have built in meat-platforms
They would have to alter the model, and also change their x/y position in the game data to make them stand on surfaces the way they are supposed to, also they would need to add in new sound effects to reflect bare feet on different surfaces.
It is more work than one might expect
Not to mention as others have said, we already float above the ground and sink into the ground in some places. It might take SE a little effort, but we've already got much more noticeable axis problems already in the game.
Last edited by Adire; 07-17-2015 at 06:34 AM.
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