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  1. #1
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Daralii View Post
    Yup. If the PS3 is ever left behind I imagine there'll be a decent increase in visual quality, but until then we're kind of stuck.

    The dream is that, eventually, max settings will be back to 1.0 quality.
    People like to drum up the 1.0 quality, but it was honestly in a lot of really unnecessary and unnoticeable places. There was the particularly notable instance of potted plants having more polygons than player characters.
    (7)

  2. #2
    Player
    Lanceton's Avatar
    Join Date
    Oct 2011
    Posts
    118
    Character
    Lanceton Oni
    World
    Famfrit
    Main Class
    Armorer Lv 80
    to me, ridding of these 'unnecessary' stuff made the game feels like wow-level graphics, taking the plants you mentioned about for example, they're now just 'cards' stacked together
    FF's always about graphic fidelity, and 2.0 got a downgrade on that.
    the only graphic 'flaw' I could remember in 1.0 was the 2 tiered texture for distant terrain.. it switched instantly to lower rez texture at like I dunno 1000 yard or so distance
    if they made that switch a blend-in transition it'd be flawless
    (4)

  3. #3
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Lanceton View Post
    to me, ridding of these 'unnecessary' stuff made the game feels like wow-level graphics, taking the plants you mentioned about for example, they're now just 'cards' stacked together
    FF's always about graphic fidelity, and 2.0 got a downgrade on that.
    the only graphic 'flaw' I could remember in 1.0 was the 2 tiered texture for distant terrain.. it switched instantly to lower rez texture at like I dunno 1000 yard or so distance
    if they made that switch a blend-in transition it'd be flawless
    It's "unnecessary" because those resources that were spent fine-detailing those plants could have been better spent elsewhere. Most notably it was needed in map details because 1.0 maps were about 12 set pieces per country that were simply copy pasted ad nauseum. Rather than fancy plants, I'd rather see more clothes/armor/hair.
    (3)

  4. #4
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by basketofseals View Post
    People like to drum up the 1.0 quality, but it was honestly in a lot of really unnecessary and unnoticeable places. There was the particularly notable instance of potted plants having more polygons than player characters.
    Is that level of detail not something to strive for? Especially in our own characters?
    And it's not like they'd have to remove the lower quality assets. That should still be available for lower end computers.
    (10)

  5. #5
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Gramul View Post
    Is that level of detail not something to strive for? Especially in our own characters?
    And it's not like they'd have to remove the lower quality assets. That should still be available for lower end computers.
    As much as I like fidelity, I have a system that allows me to crank up the settings to 11 here, most people do not have strong machines, it is fine to have settings for them so their systems can handle it, this is where the problem lies, many people that play FF14 are obsessed with graphics and will crank up the settings beyond acceptable performance and they will take these settings into group content and will be 'lagging' all over the place, I for one find this unacceptable as people who play FF14 don't seem to play within reason.
    (1)

  6. #6
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by raelgun View Post
    As much as I like fidelity, I have a system that allows me to crank up the settings to 11 here, most people do not have strong machines, it is fine to have settings for them so their systems can handle it, this is where the problem lies, many people that play FF14 are obsessed with graphics and will crank up the settings beyond acceptable performance and they will take these settings into group content and will be 'lagging' all over the place, I for one find this unacceptable as people who play FF14 don't seem to play within reason.
    People can do that now.
    It's called the PS3.

    Restricting better textures because some people might ruin their frame rate with it and bring their poor performance into groups seems like a really watery counterargument to me. If they're foolish enough to play in conditions where it hurts their ability to play, they probably aren't very good players anyway.
    (3)