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  1. #21
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    If we're talking about things we want that will never happen ... I'd like to be able to play on the side of the ascians and see the game from the perspective of the warrior of darkness.
    (3)

  2. #22
    Player
    Reaperking386's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    655
    Character
    Ertai Spelldragon
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    1. Change hunts from an open world event to something that requires pop items in the open world, delivers unique drops, and can be done with a maximum of 1 full alliance
    We have fates for that.

    2. Add random mechanics to the hardest level raid that forces players to adapt
    Why? People would leave in frustration because if you cant see it coming you can adjust to it. there is also other mechanics that have random paths like Bismark EX with weather.

    3. Add extreme mode of 4 man content
    People would think of being a cool idea, but it would be a burnt out idea like wow's challenger mode and no one would care anymore.

    4. Add Alliance raid content similar to alexander, have story mode and savage modes
    wow already stated the problem with that: More content excluded to big Free companies, hard to make a scheduale for, and a whole new level of balancing and loot adjustment. that FF already stated that they barely make the deadline with the content they are giving out now.
    (0)

  3. #23
    Player
    Teryaani's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    847
    Character
    Sonja Djt-bidit
    World
    Seraph
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Zetsumei_Tsunarashi View Post
    If we're talking about things we want that will never happen ... I'd like to be able to play on the side of the ascians and see the game from the perspective of the warrior of darkness.
    Or at least as the Garleans. I know this is meant to be told from the heroes angle, but the chance to occasionally be the bad guy could be fun.
    (1)
    Insanity is a gradual process, don't rush it - Ford Prefect

  4. #24
    Player
    SonTensei's Avatar
    Join Date
    Apr 2014
    Posts
    140
    Character
    Son Tensei
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    Quote Originally Posted by Reaperking386 View Post
    More content excluded to big Free companies, hard to make a scheduale for, and a whole new level of balancing and loot adjustment. that FF already stated that they barely make the deadline with the content they are giving out now.
    sounds like you enjoy playing solo games
    (1)

  5. #25
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by LineageRazor View Post
    I want to see duties that involve crafters and gatherers! One thread I participated in discussed something along the lines of FFXI's Besieged, with DoM and DoW defending a city against wave after wave of invading monsters - but in this game, including crafters and gatherers shoring up defenses and supplying overpowered temporary items to assist in the event.

    Another idea might be something like FFXI's Assaults - mini-missions in which players need to accomplish any of a variety of special tasks. If I remember correctly, a couple of Assaults actually involved things like mining; similar Assaults in this game could require you bring along an actual Miner!

    Whether or not you liked FFXI, Aht Urhgan had a lot of cool ideas in its endgame; it wouldn't hurt to recycle some of those here, and IMPROVE on them!
    Yeah we need more crafter and gatherer integration with the DoW and DoM jobs, that is for sure.
    (0)

  6. #26
    Player
    Lisotte's Avatar
    Join Date
    Jun 2013
    Posts
    339
    Character
    Lisotte Poena
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Storytelling that is less centered on the all-powerful Warrior of Light, and more on groups of adventurers. I know that sometimes they toss out a random explanation of "hey go get your mercenary friends to help with this..." but it's really, really jarring (especially with stuff like Ravana HM) where you've got this completely solo, single-player story driven game, inside the framework of an MMORPG, then suddenly break it up and go get help from people who are at least as strong as you, possibly stronger. Maybe we're kind of locked into this theme of the world having millions of separate timelines each saved by these different warriors of light, but it'd be really nice if other players, or NPC's representing the other players, would be represented in cutscenes and making defeating the big bad/moving the story forward be more co-operative, and less about the ego.
    (1)

  7. #27
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Time travel.
    I want to see ruins in their heyday, like the Hinterlands. And springtime in Coerthas.
    (2)

  8. #28
    Player
    Reaperking386's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    655
    Character
    Ertai Spelldragon
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    increase the max word requirement on the forum.
    (2)
    Last edited by Reaperking386; 07-16-2015 at 06:04 AM.

  9. #29
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    - Customized traits/abilities for specializing jobs
    - Improved AI to make fights less scripted and more interesting
    - A way to re-play content you have completed.
    * I often race through side-quests for quick exp, but now I actually want to go back and enjoy some of those stories
    * It would be awesome if side-quests were re playable for experience etc when you swap jobs
    * I'd also like to go back and re-play some of the MSQ that I haven't experienced in forever
    - In-game calendar that shows upcoming official events and where you can post events visible to FC only
    - An ability to queue 'join in progress ONLY'
    (0)
    Last edited by Kaurie; 07-16-2015 at 06:06 AM.

  10. #30
    Player
    Tyla_Esmeraude's Avatar
    Join Date
    Aug 2013
    Posts
    344
    Character
    Tyla Esmeraude
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    My only wish is for better composed cutscenes:

    -Characters lack emotion even with the animations. They need more facial expressions and more natural body language, as well as smoother transitions between poses. They are too static. They do a pose then back to idle pose, instead of transitional poses. This makes them seem a bit lifeless.

    -Camera work. The camera during cutscenes is too static. Most of the time they only use one or 2 types of camera shots, as well as camera angles. Out of focus would help the composition during cutscenes look even better but it's not necessary. Would be nice though! If the hardware permits it.

    I think the reason why it's been hard for me to get into the story even though I try is because of how little I care about the characters and it's not because of a personal decision of not caring for them obviously! but because of the cinematography. It's amazing how these little things affect the impact it has on the viewer.

    Oh, I guess I could add:

    -Less exp dungeons. More interesting, less linear content like someone mentioned earlier: Nyzul.
    I know we have to get the exp somehow, I just wish they added more interesting and fun ways to get it, dungeons get boring after a while. No one does leves for DoW, DoM and fates are not fun with bazillion people murdering everything in 5 seconds lol. I prefer old exp parties in open world but I know that's not going to happen so...

    -Oh oh! And more content like the FC Workshop. I like having to work together with the FC to achieve something for once in the game! Now if they could do that for other than crafting... that would be cool. There is really no reason to be in an FC where you only play with 7 people in it because, restrictions. I would like end game content that has to involve the FC... instead of just Duty Finder'ing it. My FC tried to implement scheduled 24 man runs but it fell apart fast since everyone could just DF it. :/ There needs to be ways to help FC's become more united, imo.
    (0)
    Last edited by Tyla_Esmeraude; 07-16-2015 at 06:23 AM.

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