Quote Originally Posted by Cidolfas86 View Post
Carve and Spit is wasted as an MP regen ability. You'd have a better argument if it restored more than a syphon strike rotation. As it is now its best to use as a dps gain since cycling through 2x delirium combo should keep mp stable if your pushing DA + soul eater combo.
Why should it give back more MP? Right now it's a great tool to save you from emergency mode should you get a little overzealous with DA. Are DPS that bad that you need to augment CaS instead of using it to keep yourself rolling in mp? During big pulls, using DA+AD when optimal wrecks your MP, but with Blood Price and CaS I'm losing very little MP all together and have more for things like DP and DA/PS.

Also, I think it's crazy that the same people saying Blood Weapon ruins your TP are also saying that we need to be able to use it in Grit. Why? So you can burn out as MT too? It's about MANAGING your resources, not plowing through them.

And on the point of our survivability kit being lackluster, our big CD may have less mitigation than PLD, but we also have a self heal every 6 secs or so. Some of our mitigation is passive and some is active, and I feel like if everyone could look at the class without the WAR/PLD blinders on and looked at different ways to use things besides "more DPS" they would see that DRK isn't in such a horrible place.