I want to explore Eorzea, only to get sneezed on by a goobbue, become empowered by said sneeze, and then unleash said sneeze as payback.
Just sayin'.
The more it gets said the sooner we'll see them, right? <---- My logic for this thread.
I want to explore Eorzea, only to get sneezed on by a goobbue, become empowered by said sneeze, and then unleash said sneeze as payback.
Just sayin'.
The more it gets said the sooner we'll see them, right? <---- My logic for this thread.
Can't wait for Blue Mage, but I'm not holding my breath.
I've also been wondering if they might do something crazy and mix Beast master and Samurai. Like that one character from Samurai Showdown. I can already see the "Fang over Fang" macro's XD
That would be an all-star lineup of jobs in the next expansion for me. Though if those three jobs were the ones being released for the next expansion, I can see SE upsetting a lot of people by turning Blue Mage into a healer and Samurai into a tank, since it seems logical to release one of each role per expansion such an influx of a certain role during the hype period. Ideally, I'd love to see all of those jobs as dps roles.
I think we're already expecting a SAM tank, after DRK went tank as well. But as for BLU heals, White Wind, and Mighty Guard exist, and it gets all three Aero spells. Which mostly have been given to White Mage. So, unless BLU gets different WHM cross class than everyone else, I'm not sure what's going to happen.That would be an all-star lineup of jobs in the next expansion for me. Though if those three jobs were the ones being released for the next expansion, I can see SE upsetting a lot of people by turning Blue Mage into a healer and Samurai into a tank, since it seems logical to release one of each role per expansion such an influx of a certain role during the hype period. Ideally, I'd love to see all of those jobs as dps roles.
I would like to see both Red Mage and Samurai in the game. I don't care what their roles are so long as I get to play them.
If they keep the current 1-1-1 class-role formula I would much rather see Samurai take the DPS slot.
I'm not sure there is much outstanding in the FF universe that -could- take the tank slot but I think it would be more interesting to have a new melee DPS after Machinist.
Well those two Jobs are going to be added for sure. In a previous interview with Yoshi-P, he said Red Mage, Dark Knight, Ninja and Samurai were some of the Jobs they plan to add in future expansions. Dark Knight and Ninja were already added so I won't be surprise to see RDM and SAM in the next expansion (Yoshi-P mentioned that they dont plan to release any more jobs until 4.0).
http://na.finalfantasyxiv.com/lodestone/character/1560295/
Tanking is a job, DPSing is a science and Healing is an art.
If the Tank dies, it's the Healer's fault. If the Healer dies, it's the Tank's fault. If the DPS dies, it's their own damn fault.
And after we got Ninja Yoshi said he didnt do SAM because he thought there were now enough east asian inspired classes.Well those two Jobs are going to be added for sure. In a previous interview with Yoshi-P, he said Red Mage, Dark Knight, Ninja and Samurai were some of the Jobs they plan to add in future expansions. Dark Knight and Ninja were already added so I won't be surprise to see RDM and SAM in the next expansion (Yoshi-P mentioned that they dont plan to release any more jobs until 4.0).
That said, I would love a cannon wielding tank, and a sword in one hand, magic in the other RDM (to differentiate them from pld, their weapon will be two handed, though one sword and one sorta magic catalyst)
Do we really need more mage classes added anytime soon? We just had SE add bow-mage to the games class repertoire. My preference would be add samurai to DPS classes. I wouldn't want samurai as tank class in FF14.
You don't know what a red mage or blue mage is do you? They're both melee classes.
The problem with samurai is that we already have a two hand sword wielder. The options for weapon models would be somewhat limited, and the moment DRK gets a katana (they already have many many weapons that are close), then SAM is gone.
The real problem is that there aren't really any more plate wearing FF classes. And the tanks need to wear plate in this game. Unless they put BST in armor or something, I see them struggling to find a new tank.
Not that we need one, they may just add a new disciple of war and a new disciple of magic dps. The one tank, one dps, one healer system isnt set in stone. And we've come to a good split on numbers of Tanks to heals to dps, which was a problem in ARR.
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