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  1. #12
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Quote Originally Posted by Seku View Post
    But their not in sync...so yet again....you're getting a false reading. .
    That is not a false reading. I rather not argue semantics but a false reading would be the game saying you have 700 mana and you actually have 0 or you actually have 1300 but this isn't being shown to you.
    The game shows you exactly how much Mana you have at any given time, there is nothing false about it.
    cally do the exact same in every fight.


    It does not require anyone to be lenient with their mana. The Dark knights Darkside has been desyncing since its release. If one has not grown accustom to the rate at which their bar depletes after hundreds if not thousands of encounters they have been a *very* unobservant player. This does not require anyone sit on emergency funds or eye their MP bar with a magnifying glass.

    You have 6917 Mana as a Dark Knight @ 60.
    3% of that is 207 Mana every 3 seconds while out of combat.
    2% of that is 138 Mana every 3 seconds while in combat.
    Dark side costs 265 mana @ level 60.
    When synchronized you lost 127 mana in combat. (265 - 138)
    Granted your regen tick is higher with Piety so with a scholar in the party it's probably 126 though I can't be bothered right now to look at my MP total with a Scholar/AST.

    Without any mana regen/costs it takes 54.46 seconds to run out of mana in Darkside from Full while in Sync. While Out of Sync You're going to gain the 138 at a different time from when you get costed 265. In general this won't make a difference however at your last tick if you are 265 mana or less when its time for the Darkside tick you will run out of mana. This essentially makes you leave Darkside ~1 Tick earlier when desynchronized.

    The larger qualm was that buffs making Darkside tick while you were out of combat (which I can't even get to occur this morning) and obviously 265 > 201 so you lost mana and would eventually after about ~ 100 seconds bottom out out of combat.

    Again none of this is a false tick given the game reports all of this to you, so you can see what is happening.

    We're actually talking something particularly minor being used as a scapegoat for players not managing their mana correctly. While desynchronization is not ideal and will be eventually patched, It is trivial to DRK success.


    "You're yet again....not going to be doing proper resource management, unless yet again, you're doing this on the fly , in your head aka the math, as you'll ALWAYS react to the values that are there."
    This is wrong. It takes approximately 54 ticks to lose your mana, you don't even need to do the math you're not losing mana at a substantial enough rate that you need to sit there and eyeball it.
    You gain 884 mana from every syphon strike (Let alone Blood weapon, Sole Survivor, Carve & Spit and Blood Price as additional options).
    If we look at it sync'd One Syphon essentially covers you for 20 seconds of Darkside ticking. 2 syphons cover Dark Arts cost. You may find that this is semi-similar to the time it takes to build Wrath stacks, excusing that Sole Survivor, Carve & Spit, Blood Price and Blood Weapon also exist to recover mana where applicable. Without any MP resource tools you would just do a combo of Power Slash > Delirium combo > Soul eater combo and you'd be more then covered. With 1 syphon being equivalent to basically 20 seconds worth of Darkside ticks. Most of your mana is actually free to go to *anything* else. If you fit in a Delirium combo ~ 20 seconds (hey Delirium has a 20s duration wtf) you cover Darksides degeneration cost.
    So everything else between those 20 seconds is basically gravy and all you concern yourself with is MP regen for everything *but* darkside as just by keeping Delirium combo (or just using it every 20s if theres a monk in the party for it being your 2nd highest potency combo) you cover Darkside.

    Mp management isn't hard you basically do the same thing in every fight.
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    Last edited by Hundred; 07-15-2015 at 01:12 AM.