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  1. #1
    Player
    Swordphobic's Avatar
    Join Date
    Aug 2013
    Location
    Gnomeregan
    Posts
    61
    Character
    Auto Vector
    World
    Malboro
    Main Class
    Scholar Lv 60
    Explain. Go. I'm all ears.
    Most healers who dps start a pull in cleric stance and try to unload as much as possible untill the tank's hp passes a treshold, hence if you have more hp the healer will have more time before he switches off cleric stance to heal you. Once the tank is healed and if its hp offers a big enough window of oportunity, a healer can get back to dpsing again.
    (1)

  2. #2
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Swordphobic View Post
    Most healers who dps start a pull in cleric stance and try to unload as much as possible untill the tank's hp passes a treshold, hence if you have more hp the healer will have more time before he switches off cleric stance to heal you. Once the tank is healed and if its hp offers a big enough window of oportunity, a healer can get back to dpsing again.
    Tanks: "You should be able to go STR and dps with the minimal HP and contribute more. If not, you need better healers."
    Healers: "You should be able to switch to cleric and do some dps rotations before the tank needs healing. If not, you need better tanks."
    DPS: "Why do mommy and daddy fight so much?"
    (6)

  3. #3
    Player
    Swordphobic's Avatar
    Join Date
    Aug 2013
    Location
    Gnomeregan
    Posts
    61
    Character
    Auto Vector
    World
    Malboro
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Allyrion View Post
    Tanks: "You should be able to go STR and dps with the minimal HP and contribute more. If not, you need better healers."
    Healers: "You should be able to switch to cleric and do some dps rotations before the tank needs healing. If not, you need better tanks."
    DPS: "Why do mommy and daddy fight so much?"
    Because most dps have been bad boys and mommy and daddy are stressed out picking up your slack.
    (3)

  4. #4
    Player
    TruebladeNuke's Avatar
    Join Date
    Feb 2015
    Location
    Mist, in a mercenary HQ
    Posts
    412
    Character
    Felicia Meracle
    World
    Leviathan
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Allyrion View Post
    Tanks: "You should be able to go STR and dps with the minimal HP and contribute more. If not, you need better healers."
    Healers: "You should be able to switch to cleric and do some dps rotations before the tank needs healing. If not, you need better tanks."
    DPS: "Why do mommy and daddy fight so much?"
    Made me laugh, but it's also sadly true. The constant arguing about Strength VS Vitality accessories at one point made me consider just maining DPS roles from here on out. But I like playing as every role damn it.

    I had a whole few paragraphs worth of words that explains where I stand in all of this, but I think I've stated my stance earlier in some other thread. Regardless, I can re-post said info if anyone is curious enough.

    Also, that earlier comic about the WAR constantly in Deliverance screaming DPS over and over again still makes me laugh. XD

    "TURN ON DEFIANCE ALREADY!"

    "DPS! DPS! DPS! DPS! DPS!"
    (2)

  5. #5
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Swordphobic View Post
    Most healers who dps start a pull in cleric stance and try to unload as much as possible untill the tank's hp passes a treshold, hence if you have more hp the healer will have more time before he switches off cleric stance to heal you. Once the tank is healed and if its hp offers a big enough window of oportunity, a healer can get back to dpsing again.
    Let's make these numbers extremely drastic and call 1,000 HP the threshold before the tank needs to be healed.

    Tank A has 15,000 life, tank B has 20,000 life (both are PLD for the sake of argument). Tank A reaches 1,000 HP after 14,000 points of damage. Tank B reaches 1,000 HP after 19,000 points of damage. If the boss were to die right then and there, then you would be at an advantage on DPS. However, if the boss doesn't, you now need to heal both of those tanks to full - tank B requiring 5,000 extra HP of healing. If you aren't going to heal tank B up to full, what was the point in having him have 5,000 extra points of HP to begin with?

    Also to note, in content that actually matters, auto attacks are literally just fluff damage healed through with Regen/Fairy heals/etc and the occasional Cure. The only thing threatening a tank's life is a tank buster, which should be mitigated and the tank should be healed back to full (the less HP you have, the less healing you need to get back to full). These happen in very controlled environments where no one else in the party should be in a situation where they are about to die and can't wait the GCD or two for the tank to get to full. I've yet to see a DPS die during a tank buster.
    (8)
    Last edited by SpookyGhost; 07-14-2015 at 11:25 PM.