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  1. #31
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Isius View Post
    ^ I was lvling my smn from the roulette daily exp.
    I would have dotted them anyway, if he wants to get a speed run he needs to accept the DPS will out DPS him.
    (2)

  2. #32
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    They usually get good 50+.

    Below then... ughh
    (0)

  3. #33
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    don't forget the ones that pop all their cooldowns before making the pull, and then you need to spam heal them like crazy
    (6)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  4. #34
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Zyrusticae View Post
    For the record, VIT does not help your heals become any more effective. If you're having trouble healing them when they're in STR builds you're going to have trouble healing them when they're in VIT builds. The only difference is the window of opportunity you have before they drop dead.
    Still, wouldn't you rather have a tank that struggles with mitigation in a VIT build? Sure, the goal is to take off the training wheels when you're ready, but if your tank is still getting the hang of enmity, positioning mobs, or heck, learning what your skills actually do, why not have a bigger window of opportunity? I know when I started tanking, we'd be 10-15 seconds into trash, and I would be so focused on maintaining hate I'd forget a CD or two, remember, and pop them. Tunnel vision happens, especially with shiny new jobs. I understand that, after a point, overgearing for VIT is a wasted effort. Unless your healer is dipping into that last 10% of your HP to add DPS, you'll never see benefit from it. However, gearing for VIT for mistake tolerance isn't a bad thing. Just because something CAN be STR tanked doesn't mean it must be, unless you're confident enough in your ability to do so. If you can, great! We'll shave off a few seconds in the run. Going STR for the sake of STR, all else be damned and let the healer pick up the mess, is when problems arise.
    (3)

  5. #35
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    DRK in general was a huge mistake.

    Broody edgy dawknesh stuff tends to get on my nerves.
    (3)

  6. #36
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Gramul View Post
    DRK in general was a huge mistake.

    Broody edgy dawknesh stuff tends to get on my nerves.
    You don't understand our pain.



    (5)

  7. #37
    Player
    Calypsx's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Caly Umbra
    World
    Faerie
    Main Class
    Dancer Lv 90
    Paladin has Stoneskin and Divine Veil both which scale off their HP, I consider those pretty important.

    both VIT and STR have a place, but unless you're comfortable with tanking with STR go VIT first.
    (6)

  8. #38
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by SuperZay View Post
    I heal DRKs every day and they are by far the most squishiest tanks I've ever seen. Why, most of them put all attribute points in Strength, use full set of Strength accessories and never use any defensive cooldowns. Often their HP drops low faster than I can heal through damage and they never help we with Living Dead and such to catch up, neglecting their tank and damage mitigation responsobilities. I have to babysit them every second or they will die, leaving me no time to help with DPS as is the case with properly geared and played tanks.
    What does bad players have to do with the job being bad? Tbh, I find WAR to be far rougher to heal than DRK right now.
    (3)

  9. #39
    Player
    Fenwick's Avatar
    Join Date
    Jul 2012
    Location
    Limsa Ul'dania
    Posts
    215
    Character
    Fenwick Fuerlas
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Would have preferred DRK as a damage dealing class, but I'm enjoying it as a tank well enough. :l

    I also don't play it as a DPS class while tanking.
    (2)

  10. #40
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    The problem with DRK is its just a meh job. Doesn't DPS like a WAR and doesn't turtle like a PLD. It also has major TP issues with nothing to help.

    DRK was a great tank in 11 and in 5. (most people didn't tank on DRK in 11 but it was very popular for progressive endgame groups around 2008ish, especially for Kings,Wyrms and Khim/Cerb)

    I have all 3 tanks geared at lvl60 and don't see DRK being used much. Sure its fine in faceroll content like Ravana and Alex NM but when savage comes out it just isn't strong enough to replace WAR or PLD.
    (3)
    Last edited by SirTaint; 07-14-2015 at 05:51 AM.

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