I think if you ask most Astrologians that are clearing endgame content, they will agree with me in that Diurnal Sect is a good bit more powerful than Nocturnal Sect.
In Diurnal sect, you can use both Time Dilation and Celestial Opposition to aid your HoTs increasing their duration along with any cards you have on the affected players. In Nocturnal Sect, your shields break when the damage they prevent is done, leaving Time Dilation and Celestial Opposition free to be used for cards.
But when an AST utilizes the cards and HoTs properly as well as the buffs, Diurnal pulls ahead a great deal because each time you use Time Dilation or Celestial Opposition, you're doing way more healing in the long run.
Nocturnal shields break SCH Galvanize shields while Diurnal HoTs stack with WHM HoTs, but AST Hots from Diurnal will not stack with a fellow AST, however two WHMs can easily stack theirs. First of all, this gets very confusing to a new AST because they have no idea what will work and what will not.
A couple of things need to change here. First, don't make an AST feel forced to play as a sect they do not enjoy when paired with another AST. It takes a lot of fun out of the class; allow for their HoTs to stack just like a WHM. Second, change their shield from Nocturnal Sect effect from a damage absorption effect to a damage negation effect. Something small, but also something that will not break just because X damage was taken. Change their shields into a very small maybe 5% at most damage negation effect, thus allowing it to stack with Galvanize and also be effected by buffs like Time Dilation and Celestial Opposition. The single target effect from Aspected Benefic could produce a larger effect than the aoe version so it would not feel like it has become useless.

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