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  1. #31
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by NozomiKei View Post
    I support increased mount speed in 2.0 areas after doing something like completing all aether currents plus all of the 3.0 2.0 siteseeing log. Flying in them would be totally amazing but I would still be pretty satisfied with a simple speed increase.
    Fixed it a bit. It is about the old maps after all.
    (0)

  2. #32
    Player Selli's Avatar
    Join Date
    Feb 2014
    Location
    Posts
    1,668
    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Maybe they could make Sprint usable on ground mounts? I mean, if your riding a horse you can make them go their fastest for a brief period of time. I think applying Sprint would keep them from seeming too ridiculously fast, while keeping a realistic feel. :x
    (1)

  3. #33
    Player
    DracotheDragon's Avatar
    Join Date
    Aug 2013
    Location
    Somewhere
    Posts
    1,645
    Character
    Asuka Kiyomi
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    the fun thing is some of the old maps would work well with flying,

    S thanalan E thanalan E shroud Outer Lanoscea north la noscea (camp bronze lake) coerathas central, hell when you think about it the old zones are smaller but quite a few of them are on the bigger side. but i think the requirement should be all zones in HW unlocked to do a quest to unlock aether currents in the old zones,
    (0)

  4. #34
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Kaedan94 View Post
    Those aren't invisible boundaries.
    You can't see them, and they block your movement. Isn't that the very definition of an invisible boundary? Until you've unlocked flight on the map, they are there to impede your progress and stop you getting to places. There are tons of these invisible boundaries on all maps to stop us going places we shouldn't be, even though in some cases a simple jump would suffice. Try jumping on a flaming torch to name but one.

    Quote Originally Posted by Kaedan94 View Post
    Now you're just making stuff up.

    As I said, they'd have to allow Z axis movement and add some collision for a few areas, but that's about it. Your example of a "hollow mountain" simply doesn't exist.
    Really? So the big unexplored area to the North of Tam Tara Deepcroft is fully modeled is it? It can't be seen from most angles, since there's a tall cliff on all sides, so there's literally no point to modeling the 'roof' of that area.

    Do you just not understand how games are made? How they carefully remove things which aren't going to be seen so that things run smoother? No? How about the fact that most of the known areas have sheer cliffs on all sides and no scenery beyond them (you can check yourself by clipping the camera through certain walls) because it wasn't meant to be seen? Now add flight to the mix. It doesn't matter that you might not be able to PASS those cliffs, because thanks to flight you can see OVER them regardless. That's still extra work needed for the backdrop alone.

    Sheesh, at least acknowledge you have a basic understanding before telling me I'm making stuff up.
    (3)

  5. #35
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    I still want them to re-work the old areas and let us fly.

    It's a hard work? yes, and it's their job. we're paying them to develop this game for us.
    (0)

  6. #36
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Evangela View Post
    I still want them to re-work the old areas and let us fly.

    It's a hard work? yes, and it's their job. we're paying them to develop this game for us.
    But i want them to develop forward into new areas, not backward into old areas. For every old area they would rework there will be 1 new area less in the next expansion.
    (0)

  7. #37
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    I'd love to have a ground hover mode in general for the flying mounts... just feels nice gliding along the ground - just as a general option and it could work on all areas while full flight would be just in the new ones.
    (0)

  8. #38
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Yumi_umi View Post
    Yoshi said they wouldn't increase mount ground speed but instead an increase of flying speed is more likely to happen.
    Ya I was surprised to see this in the last letter, because it was completely opposite what he had said several months ago. I wish he'd acknowledge he already said that would increase the speed, then decided against it for whatever the reason was.
    (0)

  9. #39
    Player
    Asmodai's Avatar
    Join Date
    Aug 2013
    Posts
    121
    Character
    Nyx Dorne
    World
    Adamantoise
    Main Class
    Conjurer Lv 70
    Adding any conditions to increase mount speed in old maps is stupid. There are people who are still leveling up in them, to add conditions that new players have to meet in order to get an increased mount speed is really unfair. Fates up, fates gone, fates up, fates gone, ect....
    (0)

  10. #40
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Felis View Post
    But i want them to develop forward into new areas, not backward into old areas. For every old area they would rework there will be 1 new area less in the next expansion.
    That's a bit of an exaggeration, it's not like they would be starting from scratch when reworking the old areas. Maybe for every 3 or so areas they update we'd get 1 less new area, maybe...
    (0)

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