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  1. #1
    Player
    LazyC's Avatar
    Join Date
    Dec 2014
    Posts
    65
    Character
    Lazee Ti'red
    World
    Balmung
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Garlyle View Post
    snipsnip.
    correct me if im wrong but as far as i can tell Enochain didnt change anything about the playstyle of blackmage at all, its an extension of the same system of spell casting that already existed is it not? new skills were added and rotations were change but thats normal entirely when new skills are added, every class probably had to change their rotations a little.

    i dont know anything about dragoon because no one in my FC has actually leveled it except one and ive heard nothing in terms of complaints from him, so as far as im aware is didnt seem to change all that much, he still uses his rotations while occasionally going into that dragon mode..which still consists of using melee skills from whatever direction requires them

    AGAIN correct me if im wrong but, what was added to BLM and DRG and pretty much every other class was merely extensions onto their already existing play style with possibly some rotation adjustments.

    I dont agree with just not using WM just because, i use it even if i hate it, but bards have a legit complaint and i can only hope that SE just gives up and removes it entirely because the class went from smooth fluid gameplay to this clunky mess it is now
    (4)
    Last edited by LazyC; 07-12-2015 at 11:05 AM.

  2. #2
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by LazyC View Post
    correct me if im wrong but as far as i can tell Enochain didnt change anything about the playstyle of blackmage at all
    I'm correcting you. You are wrong.
    (9)
    When in doubt, assume sarcasm

  3. #3
    Player
    LazyC's Avatar
    Join Date
    Dec 2014
    Posts
    65
    Character
    Lazee Ti'red
    World
    Balmung
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Malevicton View Post
    I'm correcting you. You are wrong.
    are you not still casting spells in a specific order like always? cause thats what it seems like to me
    (2)

  4. #4
    Player
    Underdog2204's Avatar
    Join Date
    Aug 2013
    Posts
    420
    Character
    Dacien Valtin
    World
    Odin
    Main Class
    Machinist Lv 70
    Quote Originally Posted by LazyC View Post
    clunky
    This is the best word to describe things as the are atm I think, the way a class plays is just as important as it's mechanics.

    Atm it seems BRD's without WM have a nice flow to their ability use and mobility. As soon as it is turned on then it all of a suddenly becomes playing like a rock and turreting. The mechanics of it might be ok but that doesn't help the overall feel of it being like night a day.

    Having these total opposite playstyles shoved onto a class and be something they have to adapt and switch to after 2 years is uneccessary.

    Not that I am condoning refusing to use it because you don't like it, you should always try your best no matter the circumstances, but I understand peoples huge distaste for such an ability being forced onto them.

    This is also ontop the whole "you are dps" and "actually no... you are support" ambiguity SE has thrown at them recently.

    It's a whole combination of things that has been building up over the past 2 years for BRD's and now WM is just the icing on the cake imo. Feeling like you are getting the raw end of the deal all the time is bound to create some animosity.
    (9)
    Last edited by Underdog2204; 07-12-2015 at 11:23 AM.

  5. 07-12-2015 11:33 AM
    Reason
    Clarity

  6. #6
    Player
    Fantasy9's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    241
    Character
    Geovana Fletcher
    World
    Mateus
    Main Class
    Archer Lv 80
    Quote Originally Posted by RamzaRuglia View Post
    I find it utterly hilarious to see people that don't even have Archer to 60 (or leveled at all for that matter) jumping on the bandwagon...We did not lose a single iota of mobility.
    If you didn't lose mobility with WM on then you don't use it. In some of the expert dungeons I only have it on at the beginning of a boss fight to pop all my buffs+Barrage+empyreal arrow+windbite+bloodletter+Venomous+Sidewinder. In that order and then I turn it off so that I can keep up dmg while dodging everything. If dmg was better then it would be fine to keep it on but unlike BLM, BRDs don't do even half the dmg they do with one spell. As I said in another thread, my lvl 50 BLM did 2x-3x the dmg of my lvl 58 BRD(now 60). HS w/WM on was 565dmg and fire 1 w/astral 3 was 1k-1.2k and fire 3 was ~1.5k. Even Empyreal Arrow now at Ilvl 154 does only 850-1k and that is a 220potency.
    (0)

  7. 07-12-2015 12:05 PM
    Reason
    Clarity

  8. #8
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by RamzaRuglia View Post
    I do use it, but there is not one dungeon that you can't stand still for a measly 1.5 seconds (if that) to pop a skill, and move which is no different than it was before.
    I think the initial point of that was that you said:

    We did not lose a single iota of mobility.
    Which is 100% not true lol. There's no real need for the mobility, as you said, but it doesn't mean you didn't lose it.
    (6)

  9. 07-12-2015 12:10 PM
    Reason
    Clarity